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allenphreak
09-10-2009, 08:52 PM
Hi there, this is going to be my first character and I'll be playing regularly with a cleric and a ranger/rogue, so I'm filling the tank spot in the group. Looking for advice on what class/race to go with. With this group makeup would you say I should focus on pure defense or more damage dealing in the tank role? Looking at any pure class or combination of paladin, fighter or barbarian levels. Also on a free account so no access to some of the races, keep in mind.

Thanks again for any help!

baylensman
09-10-2009, 09:03 PM
Dwarven fighter with monk splash should give you high AC and lots of HP.

Aranticus
09-10-2009, 09:13 PM
Dwarven fighter with monk splash should give you high AC and lots of HP.

which would mean a higher dex and wis as monk wis bonus = no armor. dwarven ranger with monk splash is a better idea

Draclaud
09-10-2009, 09:21 PM
Paladin w/Rogue Splash? Intimidation/Lay Hands/Evasion/Holy Sword/Zeal...I'm thinking for a new player this might be the easier build to make due to it's much lower gear requirment, and tankability.

Arnya
09-10-2009, 09:23 PM
With this group makeup would you say I should focus on pure defense or more damage dealing in the tank role?

Ok, the tank role in DDO is not DPS.

DPS is handled by DPS characters.

Tanking is AC and/or DR and/or intimidate to gain and hold agro and mitigate damage to other party members.

Depending on build and gear, a character can tank and DPS, just not both at the same time usually :)

William_the_Bat
09-10-2009, 09:41 PM
For someone starting out, trying to make a complicated character that requires lots of equipment to work right (such as monks and monk splashes) probably isn't the best idea.

You'll probably want to make a beefy warrior type to kill monsters fast, and take a few hits while you are doing it.

DDO does not have the strongly defined roles that some games do, your friend with the ranger/rogue, depending on build and playstyle, might be very tankish, or very damage dealing, some of each, or just squishy.

If you are mostly going to have a healer around, you have the option of making a damage oriented character that has little regard for self-preservation... but if your healer friend can't make it that day, you'll be in a bit of trouble.

Consider making a two-weapon-fighting fighter, but carry a shield and use it anytime you think you are taking too much damage in melee. Make sure you take the toughness feat early, and take toughness enhancements to boost your hit points.

allenphreak
09-10-2009, 10:13 PM
First, you guys are AWESOME for the quick replies! Thanks!

Second, the healer is my gf so we're gonna be pretty inseparable while playing. Feel free to take into account me having a full-time cleric on board :D

I have a good understanding of the classes, at least on pen & paper :p. Been playing D&D for, jeez, 16 years now. Good old 2nd ed and THAC0! I know the advantages each class can bring, just not sure how things are implemented in-game. Trust me, I've already gone through a dozen variations in my head but without any real knowledge of how things are done in -this- game I'm appreciating any advice you've got.

And yeah I'm looking for defensive first and foremost. Damage would be a nice bonus, but just that, a bonus. Would a paladin be better for the resists and aura? Or barbarian for damage reduction? Or fighter for the feats, or combination of any? Already mulling over the posts here, keep em coming please! :)

[Edit] Looking at it again, I suppose having a cleric attached to me at the hip gives me some better options. Being realistic, as a first character I doubt I'll be the best of tanks at end-game and I don't know how often I'd be raiding. Might be a better idea to do something more like a two-weapon fighter or a barb and just make the cleric sweat a bit haha. Either way I suppose I should just jump right in and start enjoying it and worry about perfecting things for my next character :)

Aranticus
09-11-2009, 05:02 AM
Paladin w/Rogue Splash? Intimidation/Lay Hands/Evasion/Holy Sword/Zeal...I'm thinking for a new player this might be the easier build to make due to it's much lower gear requirment, and tankability.

it also means alot more stats to think of plus specialised gear. so not optimal for new players