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View Full Version : Weighted Handwraps



Ithrani
04-30-2009, 06:08 AM
Still broken, yes the affect works and no I do not expect it to increase my my stunning fist, though it would be nice. I took stunning blow and with 5% wraps my save still reads as a 15 in my hotbar instead of a 25 as it should be with the +10 bonus. I even tested this to make sure it is not like the bard fascinate save bug (If you dont know, get on a bard or ask one to look at the save on the hotbar, will be 40 then 63 then XX then XX) A guildie took a few hits and rolled under 25 but above 15 on his fort save.

The test proved that it was still broken, I would like to know if this is getting fixed soon.

Shadow_Flayer
04-30-2009, 06:37 AM
Still broken, yes the affect works and no I do not expect it to increase my my stunning fist, though it would be nice. I took stunning blow and with 5% wraps my save still reads as a 15 in my hotbar instead of a 25 as it should be with the +10 bonus. I even tested this to make sure it is not like the bard fascinate save bug (If you dont know, get on a bard or ask one to look at the save on the hotbar, will be 40 then 63 then XX then XX) A guildie took a few hits and rolled under 25 but above 15 on his fort save.

The test proved that it was still broken, I would like to know if this is getting fixed soon.

From the Lamannia Module 9 Known Issues:
"NEW - The DC bonus to Stunning Fist and Stunning Blow is not being applied when using handwraps. It is added appropriately when using other weighted weapons."

So, they know about it, and have it as a known issue. Over the past few releases they've been eliminating a lot of items off of that list, so, maybe before the Mod 9 release it will get fixed, maybe in the next?

Ithrani
04-30-2009, 07:33 AM
From the Lamannia Module 9 Known Issues:
"NEW - The DC bonus to Stunning Fist and Stunning Blow is not being applied when using handwraps. It is added appropriately when using other weighted weapons."

So, they know about it, and have it as a known issue. Over the past few releases they've been eliminating a lot of items off of that list, so, maybe before the Mod 9 release it will get fixed, maybe in the next?

Thanks for the reply, I just find it annoying that they don't hotfix problems like this. Turbine needs to make their slogan "We'll get to it"

MOD 9 is late. "We'll get to it"

Handwraps Broken. "We'll get to it"

Housing? "We'll get to it"

Druids, Half-Orcs? "We'll get to it"

Collision Detection sucks: "We'll get to it"

When? "We'll get to it" "We'll get to it"