View Full Version : Any chance of a 0 stat actually making mobs helpless?

04-08-2009, 12:56 PM
Like we are?

I agree WoP needed adjusting. But what remains to boggle me is why a player can do nothing at all when reduced to a 0 in a stat, but a monster can still attack and do everything (except cast spells with 0 str).

If not, don't make us helpless when we hit 0 for a stat. Whichever way it needs to be, just make it consistent. I just really don't like how players and mobs follow different rules with what happens under the same circumstances.