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Xyfiel
11-16-2008, 09:07 PM
First Monk so if something is inaccurate just state so.

Warforged 16 Monk Lawful Neutral

{22/24}14str +6item+3tome+1litany
{26/28}15dex +6item+3tome+1litany+3stance
{24/26}16con +6item+3tome+1litany+2enhancement-2stance
{14}12int +2tome
{28/30}13wis +6item+3tome+1litany+3enhancement+4levels
6cha
First number is +2 tome, second number is +3 tome with litany of the dead. One is decently obtainable, other is for potential. You need a +2 dex tome by level 9 to get itwf.

Feats:
twf, itwf, gtwf, imp crit bludgeoning, toughness, dodge
light path, expertise, stunning fist

AC: 63 beholder, 71 self buffed, 84 full raid
10base
5deflection
5expertise
1dodge feat
3chattering ring
2composite plating
5docent
2dragontouched
1alchemical
9dex
10wis
2chaosgarde
3natural
4insight
4monk
4shield clicky
1haste
4song +5aura +2natural +2recitation
Shield clicky can be annoying with expertise. I will use for bosses at least. Option of taking wizard at 16 for 2 min shields and stoneskin/blur/repair wand use.
Docent will be +5resistance, +5protection, +4insight

Hps: 427
20base
10Draconic Vitality
30greater false life
45shroud hp item
128monk
18minos legens
18toughness
30Racial III
128con

Attack: 30
16bab
7str
1haste
4greater heroism
5handwraps
2tumbleweed
-5expertise

Saves: 28fortitude/30reflex/30will +3 traps +2 enchantments
10/10/10 monk
5/5/5 resistance(docent)
1/1/1 alchemical (chattering ring)
8/9/10 ability modifiers
4/5/4 gh+haste

Skills:
balance, jump, tumble, concentration, +1-2 more

Enhancements:
I don't have these set in stone. Does tactics help stunning fist?
Con II, Wis III, Healers friend I, Wind III, Monkey III, Fire I, Water I, Earth I, Fists of light, Monk recovery II, toughness III, brute fighting II, all curative up to phoenix.

Immunity to poison, disease, sickness, energy drain, fatigue, exhaustion
Improved evasion, Spell Resistance 26, 85% healing, 6 energy resistance.

I know it isn't a Halfling Tempest Monk, but I prefer something less cookie cutter and unorthodox. Currently don't have a way to equip pure good, and might need to change dodge for power attack.

Garth_of_Sarlona
11-20-2008, 08:39 PM
I don't have these set in stone. Does tactics help stunning fist?


No

Garth

BlackSteel
11-20-2008, 08:52 PM
did u just really include the litany of the dead in your stats???

Draclaud
11-20-2008, 08:55 PM
did u just really include the litany of the dead in your stats???

Even better did you see how many +3 tomes he's counting on?

Xyfiel
11-21-2008, 01:22 PM
I am not counting on them, only showing potential of the build. I am counting on +2 tomes and no litany. I even stated why I gave 2 numbers on the abilities. This is my last slot, I have maybe 2 months before I xp cap all my chars and have nothing left to do but the end game loot grind.

Impaqt
11-21-2008, 01:46 PM
22 STR no Weapon FInesse. Sure, ya got a lot of HP, and ya can get a good AC.. But will you hit anything?

You may say the +3 tomes and Litany trinket are for Potential, but you added those in to your TO Hit total too.

DR, but No Intimidate and Not much Damage potential... What role does this character play in the party?

Xyfiel
11-21-2008, 05:56 PM
32 str twf melee vs 22 str unarmed monk
16bab, haste, gh, weapon, tumbleweed all same modifier for to hit so don't matter.
Only difference is -5 str. Twf feat gives extra attack for an unarmed Monk at no penalty. So that is +2. Difference of 3 to hit. Should hit plenty.

So to hit goes to 29 with no litany, still a good number.

Damage should be 40 per hit with 10 attacks and 7.5% speed increase.


I wanted to play a Monk, I have a staff using char, a few twf chars, high defense chars, and I didn't want to go 10Monk/6ranger Halfling cookie cutter super dps/ac char. So I knew I wanted unarmed and a balance of defense and offense, looked over races, and the ability to get insight on dt docent and forged immunities won me over.
How would you make an unarmed forged Monk?

Impaqt
11-21-2008, 05:59 PM
32 str twf melee vs 22 str unarmed monk
16bab, haste, gh, weapon, tumbleweed all same modifier for to hit so don't matter.
Only difference is -5 str. Twf feat gives extra attack for an unarmed Monk at no penalty. So that is +2. Difference of 3 to hit. Should hit plenty.

So to hit goes to 29 with no litany, still a good number.

Damage should be 40 per hit with 10 attacks and 7.5% speed increase.


I wanted to play a Monk, I have a staff using char, a few twf chars, high defense chars, and I didn't want to go 10Monk/6ranger Halfling cookie cutter super dps/ac char. So I knew I wanted unarmed and a balance of defense and offense, looked over races, and the ability to get insight on dt docent and forged immunities won me over.
How would you make an unarmed forged Monk?

I Wouldnt ;).

But my displeasure with monks in general isnt exactly a secret.

40 Damage Per hit? WHeres the numbers onthat? I dont see 40 points of base damage all that often with high damage weapons and a 30 STR..

Hellllboy
11-29-2008, 07:34 AM
No disrespect, but if you put that many +3 tomes on any build-it would make them pretty fantastic.