View Full Version : Paladin enhancement idea

11-01-2008, 02:47 PM
I've been running my paladin a lot lately, and facing so many enemies with such massive hps, it occured to me that even with 8 smites, I just don't have enough. So, this is my idea to compensate without being too overpowering.

I would like to see an enhancement line that decreases the amount of time per smite regeneration.

For example, smites regularly regenerate at 1/90 secs now. A potential 4 step line could be

1/80, 1/70, 1/60, 1/50. with ap costs being 2, 3, 4, 5 or some such.


11-01-2008, 07:54 PM

Divine sacrifice for the win. More damage quicker cool down time, and you can work your smites in. On top of all that DS works on non-evil foes too, at least neutral ones.