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View Full Version : A completely unreasonable Dev request



Oreg
04-30-2008, 10:27 AM
But I will ask it anyway. Can you please do another character transfer to Risia prior to Mod 7?

Thanks.

Aspenor
04-30-2008, 10:28 AM
Pretty plz?

Gunga
04-30-2008, 10:56 AM
Please may I have another?

Impaqt
04-30-2008, 11:27 AM
Why?

It would be MUCH easier and more effective for them to give us a significant XP Boost on Risia.

The Repeating Cycle of

Risia Sits Dormant

Characters are Transfered

People log onto their characters, run around for an hour to check out new stuff, but dont actually do any testing

Players go back to their regular server.

Player waits for next mod/Cap increase and requests their characters be transfered again.


Its COunterProductive. TUrbne has told us many times the Character transfer process is time and resource consuming. and they get ZERO benefit from it.


The Only way to make Risia worth the effort is to give is a reason to play there. GIve us a Reason to HELP THEM find bugs and problems BEFORE they shove broken code into the Live servers.

Risia Should be Permanent +50%xp and +1 Loot. THere should NEVER be another character Transfer because Sending Capped Characters over to Risia doesnt encourage peopel to actually Play any quests and find Issues.

Proserpine
04-30-2008, 11:28 AM
This actually should be standard procedure, as my character is level 9 on risia and I WILL NOT level that character on risia, therfore you lose one person who WOULD test for bugs (Im sure there are many others in this same boat).

Aspenor
04-30-2008, 11:29 AM
Why?

Well, personally, I would rather have my current characters with their crafted loot available for play on Risia. With the limited pops there, you need a little extra power.

Gunga
04-30-2008, 11:32 AM
Why?

It would be MUCH easier and more effective for them to give us a significant XP Boost on Risia.

The Repeating Cycle of

Risia Sits Dormant

Characters are Transfered

People log onto their characters, run around for an hour to check out new stuff, but dont actually do any testing

Players go back to their regular server.

Player waits for next mod/Cap increase and requests their characters be transfered again.


Its COunterProductive. TUrbne has told us many times the Character transfer process is time and resource consuming. and they get ZERO benefit from it.


The Only way to make Risia worth the effort is to give is a reason to play there. GIve us a Reason to HELP THEM find bugs and problems BEFORE they shove broken code into the Live servers.

Risia Should be Permanent +50%xp and +1 Loot. THere should NEVER be another character Transfer because Sending Capped Characters over to Risia doesnt encourage peopel to actually Play any quests and find Issues.

An hour from me would be better than nothing from me if I have to run a 12 level toon. Although, we would be testing monks so what difference would a transfer make? I rescind my transfer request.

Oreg
04-30-2008, 11:32 AM
Why?

It would be MUCH easier and more effective for them to give us a significant XP Boost on Risia.

The Repeating Cycle of

Risia Sits Dormant

Characters are Transfered

People log onto their characters, run around for an hour to check out new stuff, but dont actually do any testing

Players go back to their regular server.

Player waits for next mod/Cap increase and requests their characters be transfered again.


Its COunterProductive. TUrbne has told us many times the Character transfer process is time and resource consuming. and they get ZERO benefit from it.


The Only way to make Risia worth the effort is to give is a reason to play there. GIve us a Reason to HELP THEM find bugs and problems BEFORE they shove broken code into the Live servers.

Risia Should be Permanent +50%xp and +1 Loot. THere should NEVER be another character Transfer because Sending Capped Characters over to Risia doesnt encourage peopel to actually Play any quests and find Issues.

Simply put. Because many many people have come back to this game in the last three to five months. These people have level 10-12 characters on Risia, many of which they don't even play anymore. I have 2 capped characters that I started after the last transfer and I would play those on Risia. And for you to say there should NEVER be another transfer basically says that anyone new to the game since pre Mod 5 will never be able to test on Risia without starting at level 1. That is pretty unfair.

Impaqt
04-30-2008, 11:34 AM
Well, personally, I would rather have my current characters with their crafted loot available for play on Risia. With the limited pops there, you need a little extra power.

Well, the Point of a Test Server is to Test stuff..... Nobody had Shround Items Crafted when Mod 6 went live and we sure managed to beat the raid and craft all kinds of neat stuff....

TUrbine has made it Abundantly clear with this last patch that ANYTHING (ANd Everything) can break with a Minor change.... If you have zero incentive to play most of the content, what exactly are you contributing to the developement of the game?

SO you get yoru Characters transfered with all their Uber Gear.. Great.. You RUn around and check out the few new quests.... Log out and DOnt return until the next mod.... WHat has that accomplished?

Oreg
04-30-2008, 11:35 AM
An hour from me would be better than nothing from me if I have to run a 12 level toon. Although, we would be testing monks so what difference would a transfer make? I rescind my transfer request.


NVM. Was gonna point out all the other changes and enhancements to test as well but I am sure we all get the point. There are a ton of enhancements I am sure people wouldn't mind testing.

Impaqt
04-30-2008, 11:37 AM
Simply put. Because many many people have come back to this game in the last three to five months. These people have level 10-12 characters on Risia, many of which they don't even play anymore. I have 2 capped characters that I started after the last transfer and I would play those on Risia. And for you to say they should NEVER be another transfer basically says that anyone new to the game since pre Mod 5 will never be able to test on Risia without starting at level 1. That is pretty unfair.

Its a TEST Server...... If Leveling and Gaining gear was made significantly Easier they would get significantly more benefit from the TEST server.

Make OLD/Existing COntent 10x XP and New Content +50%XP Seed the Auction House with Uber Gear for Reasonable Buyouts. Boost the Loot Tables......


Give people a REASON to test stuff and Offer Feedback thather than making it a Sneak Peak Server that generates no benefits for TUrbine or the game in general.

Oreg
04-30-2008, 11:40 AM
Its a TEST Server...... If Leveling and Gaining gear was made significantly Easier they would get significantly more benefit from the TEST server.

Make OLD/Existing COntent 10x XP and New Content +50%XP Seed the Auction House with Uber Gear for Reasonable Buyouts. Boost the Loot Tables......


Give people a REASON to test stuff and Offer Feedback thather than making it a Sneak Peak Server that generates no benefits for TUrbine or the game in general.


Don't assume that I am an idiot Impaqt. I am not. I know it is a test server and currently I do not want to test on characters I have deemed obsolete. I want to test new enhancements and changes with characters that will be utilizing them. I want to test with level 14 -16 characters, and not be relegated to testing level 1-4 characters, just like you can because I have earned the right to do so as much as you have.

I never mentioned that I wanted it to be a sneak peak server. Man, you are infuriating with your pomposity.

Impaqt
04-30-2008, 11:46 AM
Don't assume that I am an idiot Impaqt. I am not. I know it is a test server and currently I do not want to test on characters I have deemed obsolete. I want to test new enhancements and changes with characters that will be utilizing them. I want to test with level 14 -16 characters, and not be relegated to testing level 1-4 characters, just like you can because I have earned the right to do so as much as you have.

Earned the Right? What Right? No one has any "Right" to have Capped Characters on a Server they dont play on..... Character Transfers to Risia are a bonus..... A Bonus the devs have tried a few times with no benefits to themselves.

Its time for a New Idea for Risia if the devs want to get actual benefitial feedback from the server.

Turial
04-30-2008, 11:55 AM
Seems like what they should do is include a tool on the risia server that lets you create a character of x level with y items set by level to do testing with. Either that or include an auto level tool that lets you take your level 8 character to level 10 to test quests a, b, and c. Then you move to level 16 to test out the quests d, e, and f.

Gunga
04-30-2008, 12:01 PM
Don't assume that I am an idiot Impaqt. I am not. I know it is a test server and currently I do not want to test on characters I have deemed obsolete. I want to test new enhancements and changes with characters that will be utilizing them. I want to test with level 14 -16 characters, and not be relegated to testing level 1-4 characters, just like you can because I have earned the right to do so as much as you have.

I never mentioned that I wanted it to be a sneak peak server. Man, you are infuriating with your pomposity.

I understand your point...I'm goin with O on this one. If there was an easy (?!) way to transfer current toons over to risia before a mod update, I would definately vote for that. I would play on it more and even fill out a questionairre on the experience so that turbine could actually train the type of responses they get.

Impaqt
04-30-2008, 12:06 PM
I understand your point...I'm goin with O on this one. If there was an easy (?!) way to transfer current toons over to risia before a mod update, I would definately vote for that. I would play on it more and even fill out a questionairre on the experience so that turbine could actually train the type of responses they get.

Tell me...... Before Mod 5.... WHen we got the last Character Transfer to Risia..... How much time did you put into Testing things for Turbine?

Cause I'll be Honest.... I put about 10 Hours in.... I played through the raid prereqs one time each. There was never more than 50 or so people on. I filed a couple Bug reports, then went back to thelanis.

Was that Helpful to turbine? I doubt it.

Gunga
04-30-2008, 12:08 PM
Seems like what they should do is include a tool on the risia server that lets you create a character of x level with y items set by level to do testing with. Either that or include an auto level tool that lets you take your level 8 character to level 10 to test quests a, b, and c. Then you move to level 16 to test out the quests d, e, and f.

They already have that. Just log on to risia and select which toon you want to run. When you get into game, just hit Alt + F4 and the magic do-what-ever-you-want tool comes up. It's a little glitchy, so if it doesn't work the first time, just keep trying it.

Impaqt
04-30-2008, 12:11 PM
They already have that. Just log on to risia and select which toon you want to run. When you get into game, just hit Alt + F4 and the magic do-what-ever-you-want tool comes up. It's a little glitchy, so if it doesn't work the first time, just keep trying it.


How would CLosing the game window allow you to Level your character?

Gunga
04-30-2008, 12:11 PM
Tell me...... Before Mod 5.... WHen we got the last Character Transfer to Risia..... How much time did you put into Testing things for Turbine?

Cause I'll be Honest.... I put about 10 Hours in.... I played through the raid prereqs one time each. There was never more than 50 or so people on. I filed a couple Bug reports, then went back to thelanis.

Was that Helpful to turbine? I doubt it.

I spent a TON of time on risia before the last mod, and I see the benefit of a test server.

Gunga
04-30-2008, 12:11 PM
How would CLosing the game window allow you to Level your character?
Awesome, man.

Aspenor
04-30-2008, 12:13 PM
How would CLosing the game window allow you to Level your character?


Awesome, man.

Hey Impaqt, I own some swampland property in Kansas. Wanna go in on a beach resort with me? :)

Impaqt
04-30-2008, 12:18 PM
Hey Impaqt, I own some swampland property in Kansas. Wanna go in on a beach resort with me? :)

No thanks, I'm busy trying to get the Auto level window up on my Risia Client.

Gunga
04-30-2008, 12:18 PM
Hey Impaqt, I own some swampland property in Kansas. Wanna go in on a beach resort with me? :)

This thread just made me laugh. Awesome, Impaqt.

KristovK
04-30-2008, 01:51 PM
Actually, both sides have merit in this issue.

We have new low level content that needs to be tested across the board with all character classes.

We have new high level content that needs to be tested across the board with all character classes.

Content refers to ALL new things coming in, enhancements, feats, spells, abilities and dungeons.

As it happens, this has been true on Risia since it started, which is why they originally started the transfers to Risia from the various servers, so that people could test the content at all levels with level appropiate characters of all classes. The devs were pretty clear that they WANTED some people to not have high level characters so that low level content would be tested, but naturally the non-transferred servers were unhappy about that and raised holy hells over it. Seemed that many of the so called testers wanted a free sneak peak at new high end content, as opposed to actually testing the new content. Proof of that is the bugs that were never reported on Risia each and every time it's been used to test a mod before it hits the live servers, despite the numerous capped players testing the buggy stuff over and over.

Best option, give people the ability to create 1 or 2 characters of different classes(you can make 1 X and 1 Y and auto-level, 2nd of any given class wouldn't be given the option, and no more then 2 classes would be given the option)and auto-level them to whatever level they wish, so that all the new high end content can be tested..quests, crafting, enhancements, and so on. Give these 2 auto-level'd builds coin/items appropiate to level selected(no raid gear or power V items or tomes), and stock the AH with gear of all levels at costs that aren't out of the price range of the auto-leveled characters. Monks...on that I'm not sure we should be allowed to level em up automatically, the lower levels really need to be tested so as to make sure everything works as it should..and to point out where they messed up by making things weak/overpowered by level, and so we can see how they work in conjunction with other classes by level by quest. Yeah, I know, I'm blowing smoke out my own arse on that one, but what I can say, I've been a paid software tester for too long, I actually believe in what I'm doing when I test and hope to have a positive influence on it(I don't EXPECT to, learned a long time ago that that ain't a given...testing for MS taught me that).

On top of that, increase the xp % and the loot tables, not so that we have level 8 characters after running WW once, but so that we can get to cap within half the time frame mod 7 will be on Risia in order to make timely bug reports and give the devs time to track down issues and hopefully fix them..or have a hotfix ready when it hits the live servers.

1 week of actual testing can find most of the bugs, but seeing how testing works on PTSs, a month isn't enough time to actually find most of the bugs, unless Turbine was to become really creative and give rewards for finding/reporting bugs. 1 free week for finding/reporting an actual bug that can be confirmed by the devs, multiple reports on multiple bugs can net one a month or two of free gaming. I'll be willing to wager that using THAT as an incentive, all the mod 7 issues and bugs would be known within a week of it hitting Risia :)

Oreg
04-30-2008, 02:17 PM
The only issue I have with that KrostovK is this: how reliable is someone testing level 15 Paladin enhancements on a auto leveled paladin when they have never played one before? I'd rather have a capped Paladin from one of the servers testing those and not somebody "sneak peeking" to see if Paladins are the new uber class (har har).

KristovK
04-30-2008, 02:46 PM
The only issue I have with that KrostovK is that how reliable is someone testing level 15 Paladin enhancements on a auto leveled paladin when they have never played one before? I'd rather have a capped Paladin from one of the servers testing those and not somebody "sneak peeking" to see if Paladins are the new uber class (har har).

Why? Just because someone is testing the Paladin and it's new enhancement lines out for the first time doesn't negate the validity of their bug reports. Might actually be the better tester, they have no pre-concieved notions of how the class works from playing it already, so they'll notice the issues quicker and report them, giving better feedback on the issues facing the class en toto. These are people who are actually testing it, regardless of why(sneak peak for uberness factor), as opposed to the person already playing a capped Paly who's only interested in seeing if the new goodies are worth messing with when they go live.

Testing by people not familiar with a class is usually the best testing, those are the people who'll do things that the familiar people won't, so they'll discover bugs that aren't readily apparent.

Oreg
04-30-2008, 02:54 PM
Why? Just because someone is testing the Paladin and it's new enhancement lines out for the first time doesn't negate the validity of their bug reports. Might actually be the better tester, they have no pre-concieved notions of how the class works from playing it already, so they'll notice the issues quicker and report them, giving better feedback on the issues facing the class en toto. These are people who are actually testing it, regardless of why(sneak peak for uberness factor), as opposed to the person already playing a capped Paly who's only interested in seeing if the new goodies are worth messing with when they go live.

Testing by people not familiar with a class is usually the best testing, those are the people who'll do things that the familiar people won't, so they'll discover bugs that aren't readily apparent.


There is obviously more than one way to look at it. I don't agree that in a short period of time an inexperienced person could test anything better than an experience person. In game or out.

Gunga
04-30-2008, 03:00 PM
There is obviously more than one way to look at it. I don't agree that in a short period of time an inexperienced person could test anything better than an experience person. In game or out.

/Signed.

Impaqt
04-30-2008, 03:02 PM
And I'm of the mindset that the best feedback on something occurs when someone tests with no preconcieved notions or expectations.

ChildrenofBodom
04-30-2008, 03:10 PM
Its a TEST Server......

I KNEW it!

Gunga
04-30-2008, 03:25 PM
And I'm of the mindset that the best feedback on something occurs when someone tests with no preconcieved notions or expectations.

Everyone is entitled to an opinion, but fact is, a person who is used to something working correctly will sooner find a problem than someone who doesn't know what's working correctly from what's not.

KristovK
04-30-2008, 03:52 PM
Everyone is entitled to an opinion, but fact is, a person who is used to something working correctly will sooner find a problem than someone who doesn't know what's working correctly from what's not.

But the people who aren't used to it will notice every single discrepency in the listed features of things compared to the actuality of them ingame. Veteran players of a class will ignore that such and such SAYS X yet performs as Y because..well..that's how it has worked since forever, while the new player will post a bug report. Will it get fixed or will the description get changed..who knows, but at least it's been reported instead of ignored.

Fanabeam
04-30-2008, 04:00 PM
And I'm of the mindset that the best feedback on something occurs when someone tests with no preconcieved notions or expectations.

I'm with Impaqt on this one.

I've been involved in testing/rolling out several new programs, and it's always the inexperienced people, the one's that DON'T know about the Alt-F4's and such, that find the key combination that crashes the program/bugs it out. Sure the experienced people find that the improved potency is adding 25% to damage instead of what it should be, but the newbies are the ones that find the big issues.

Fana