View Full Version : Way of the Mechanic question

04-03-2008, 08:31 PM
well, read the WDA and saw the changes for Way of the Acrobat and Assassin
the question is, are there going to be any changes for way of the mechanic Repair?
as it stands right now, the activation time for the skill is WAY TOO LONG and it uses the boost up even without the skill activation completed
is this going to be fixed or will it stay the same way?

04-03-2008, 11:04 PM
Every WF I've every tried to apply this to has run off before the timer finished. I thought it was because I smell like cheese.

04-04-2008, 12:38 AM
The repair part of this enhancement is really only practical when the warforged being repaired is also the mechanic doing the repairing. Otherwise it's a whole lot easier to just umd a repair wand.

04-04-2008, 12:47 AM
even as the one doing the repair, the required time to actually activate the skill compared to the duration of the skill is ridiculously high
it takes about 5 whole seconds just to get it going, and it goes poof in about a min
not to mention if you move while you're activating the skill, the boost is wasted and you get nothing at all
same with people moving "out of range" when you're trying to apply to them

why can't it be an instant-cast like divine healing, it's not like it's a broken skill or anything >_>