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View Full Version : First Look: Module 6.1 Release Notes (faux)



Cowdenicus
02-25-2008, 05:31 PM
• A "Report Harassment" button has been added to the mail UI. Selecting a letter and reporting it will also delete all mail from the sender.
• Clicking on a highlighted players name in the chat box will now open a context menu giving you the following options: Tell, Party Invite, Guild Invite, Add Friend, Squelch, Unsquelch, and Report Harassment.
• The minimum level requirement for using the green steel raid weapons has been increased to 12.
• The Deepwood Sniper enhancement no longer says can be used under water.
• Items placed in bags will now display their background along with the icon all of the time.
• New Spell: Mass Resist Energy
o Cleric, 4
 Same as Resist Energy except also affects all allies within range.
• New Spell: Mass Protection from Energy
o Cleric, 5
 Same as Protection from Energy except also affects all allies within range.
• New Spell: Panacea
o Cleric, 4
 Channels powerful positive energy into a target to wipe away afflictions, restores 1d8 hit points +1 per caster level (max +20), and removes temporary ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feeble minded, insanity, nauseated, and poisoned. Against undead this spell will damage 1d8 hit points +1 per caster level (max +20) Undead who make a successful Will save reduce the damage by half.
• NEW The pvp matching UI will now close if you are in a party that is converted to a raid, or if you are invited into a raid group.
• NEW In the Vault of Night, Haywire's voice is no longer bound on acquire and will drop on death or leaving the dungeon.
• NEW Previously, when you leveled up while wearing an item that granted you the toughness feat (Minos Legens helm, for example), your HP gained from leveling would be reported incorrectly. This has been fixed.
• NEW Previously, getting hit repeatedly by the Black Abbot's "encase" ability would intermittently cause some other effects to be stuck on you permanently (staying through resting, death, etc, removable only by logout/login). This should no longer happen.
• NEW When your character has effects which increase your charisma active, logging out and then back in, will no longer change your remaining "Turn Undead Attempts".
• NEW There have been multiple improvements to Logitech G15 Keyboard support, including:
o The LCD Display will no longer display SP for non-casters
o It will now display temporary hit points
o They will no longer display inaccuracies when your HP changes as a result of your con bonus changing.
• NEW The agents of the twelve who have been studying the shroud have recently report a shift in the 13th moon. They speculate the Moon of Death’s influence will wan in the northwest part of the valley.
• NEW Insightful Reflexes and Force of Personality feats previously required that you logout and login to take effect; now they take effect immediately.
• NEW Transmuting weapons should gain mithril damage in addition to magic damage.
• NEW The invading Shavarath portal keepers found in the shroud now function properly. Failing to kill a portal keeper quickly will result in quest failure. (Previously a Known Issue)
• NEW Vista players will no longer need to specify a port of 0 to work around chat problems.
• NEW The lesser Dragonmark of warding and the lesser Dragonmark of making had incorrect uses per day; they now start at two rather than three, as per the tooltip.
• NEW The following loading screen tips have been updated to reflect recent changes.
• "Tip #61: High level clerics can cast the Raise Dead spell, which will return you to life with a few hit points."
• "Tip #62: When you die on an adventure you can use a Resurrection shrine (marked with a flame symbol) to come back to life."
• "Tip #199: Using the /death command while you are at 1 or more hp will kill your character and immediately send your spirit to your bind point. If you are at less than 1 hit point, /death will kill your character but won't release you."
• "Tip #200: When you die, any non-stacking items you have equipped take some damage."
• "Tip #201: Dragonshard Fragments can be combined at a Stone of Change if you place a large enough number of them into the device."
• "Tip #202: Eldritch Devices usually require a power source. On failed recipe attempts, the power source is usually consumed but the rest of your materials will generally remain intact."
• "Tip #203: Death is a traumatizing experience. When you die, you will be affected by resurrection sickness that goes away over time."
• "Tip #204: Rest shrines reset five minutes after use on Solo difficulty, and fifteen minutes after use on Normal."
• "Tip #205: Bound items never take permanent damage when repairing. You can bind an item you own using Khyber Dragonshard Fragments at the Stone of Change at the base of the Twelve's tower or next to the bank in the Marketplace."
• "Tip #206: Devils are lawful evil and tend to dislike silver. Demons are chaotic evil and tend to dislike cold iron."
• “Tip #207: Clerics are Clerics, not Healers, if you depend on somebody else for your healing solely, you are a flower sniffing piker and should reroll or carry heal scrolls for your cleric.”
• NEW In Twilight Canyon, the way to the upper levels will now only open for players who speak to Paetus after he has been rescued.
• NEW The collectibles in The Shroud now have descriptions
• NEW The crimson foot spider shepherds and heralds have been fixed. They can now cast their full range of spells and can fight properly instead of just standing motionless and casting buff spells periodically.
• NEW In Ritiual Sacrifice, If you kill Ramak Orenah before the objective to do so appears, you won't break your quest anymore.
• NEW Removed a troublesome wraith from Ghost of Perdition that was having physics trouble with melee attacks.
• NEW You can now use potions of lesser restoration while raging. Unfortunately during rage you probably will not be smart enough to do this.
• NEW The following green steel raid loot effects have been changed as follows. Any items that already have these effects will update to the new ones automatically:
o Acid, Electricity, Fire, and Cold Absorption 5% now absorb 10%.
o Acid, Electricity, Fire, and Cold Absorption 10% now absorb 15%.
o Weapons with Good Burst, Evil Burst, Good Blast, and Evil Blast will now bypass appropriate damage reduction properly and will have the holy or unholy particle effects on them. In addition, the blasts now do damage on criticals and additional damage on natural 20's.
o Acid Blast, Shocking Blast, Flaming Blast, and Icy Blast now have their proper elemental particle effects. In addition these effects now do damage on criticals and additional damage on natural 20's.
o The Aspect of Water effect now allows you to cast the new cleric spell "Panacea".
o Weapons with Superior Devotion and the like are being upgraded because we realize that Level 16 raid loot should be better than something you could have picked up 3 Mods ago.
• NEW Ring of Troll's Regeneration description has been updated to mention that it heals via positive energy. Sucks to be Warforged.
• NEW It is no longer possible to break some quests by having a pet trigger a monster entry (example: triggering the Gatekeeper in Gianthold Tor). It is still possible to break the quests though by being too uber, shame on you.
• NEW Randomly generated treasure accessories (necklaces, bracers, boots, rings, cloaks, etc.) that have a plus equivalence of +6 (which typically require minlevel 13) should now get their increased durability and hardness. On average, they will have a hardness of 8 and a durability of 70. The items that have already been generated without the increases cannot get the increases retroactively, but can still get a boost to their hardness and durability by going through the adamantine ritual at the Stone of Change. All accessories that had increased hardness and durability though will be retroactively fixed to the new lower amount.
• NEW The General Vendor in Meridia, Belline Toulia, has learned the secrets required to repair dragonscale armor. She does not demand any special components to repair such armor, but does charge a premium for her repairs as though she were an expert smith. She also requires a donation of 10 heal scrolls to a cleric before your armor is repaired.
• Tasty Ham has been banned throughout Stormreach due to addictive properties and high fat content. As a substitution we have added Tasty Tofu.
• New Enhancements:
o Fighter
 Improved Learn to use a shield and potion ability.
 “Intimidate” is not just a pretty face on your hot bar.
o Cleric
 Improved Empower 1 & 2
 Improved Quicken 1 & 2
 Improved Maximize 1 & 2
 Improved Heighten 1 & 2
 Improved Extend 1 & 2

dragnmoon
02-25-2008, 05:33 PM
You might want to fix that Vanash...

dragnmoon
02-25-2008, 05:34 PM
And hey!!! That was My standing joke!!!.... JOKE STEALER!!!!:D:p

Cowdenicus
02-25-2008, 05:37 PM
wow that formatting didnt go through well.

Cowdenicus
02-25-2008, 05:38 PM
And hey!!! That was My standing joke!!!.... JOKE STEALER!!!!:D:p

You had all day to make it....... I had a half hour.

dragnmoon
02-25-2008, 05:40 PM
Eeek... still needs some work...

Here let me show you how it is done.. Look here (http://forums.ddo.com/showthread.php?t=133249).. and here (http://forums.ddo.com/showthread.php?t=119426)..

:D:p

dragnmoon
02-25-2008, 05:46 PM
I like Tek to... This was right after I had to admit I was wrong to him.. And he never let me forget it :D

dragnmoon
02-25-2008, 05:47 PM
You had all day to make it....... I had a half hour.

I only made them When I think there should be one.. Already knew there wasn't going to be one this week..:D

dragnmoon
02-25-2008, 05:50 PM
oooh... Kargon is going to be Mad..

• Tasty Ham has been banned throughout Stormreach due to addictive properties and high fat content. As a substitution we have added Tasty Tofu.

Cowdenicus
02-25-2008, 06:02 PM
oooh... Kargon is going to be Mad..

• Tasty Ham has been banned throughout Stormreach due to addictive properties and high fat content. As a substitution we have added Tasty Tofu.

You like that huh. :D

VonBek
02-25-2008, 07:11 PM
I like tofu.