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View Full Version : Lesser regeneration - rate of healing?



Bloodyfury
02-08-2008, 07:39 PM
I'm seriously thinking about crafting this but as I know some ppl already did I wanted some tips on it.

From what I heard someone even had a better regeneration with the medium enhancement.

What are the rate of healing for these?? Could anyone share this info plz?

Just don't want to waste my ingredients to discover I crafted another crappy version of the Troll's Regeneration Ring :p

I don't expect the lesser version to be THAT good for sure, but wondering what the next enhancement in that category might gives.

If you're there Dazz, please tell me I know you crafted these! ;)

Drider
02-08-2008, 08:26 PM
I belive he made these on a warforged, and it didn't seem to work for him.

Borror0
02-09-2008, 07:45 PM
I belive he made these on a warforged, and it didn't seem to work for him.

Isn't there a desciption on the item?

Yabba
02-10-2008, 07:01 PM
Dazz made gloves on his WF Fighter, and whilst it does have a description, it didn't state any hard numbers.

He tested the gloves for over and hour, trying different things and just didn't work.

Possibly if it's 1hp/#sec, the game rounds it down for WF to Zero.

Borror0
02-10-2008, 09:17 PM
Possibly if it's 1hp/#sec, the game rounds it down for WF to Zero.

Yeah, that is what I heard. 1 HP/amount of time.

ateknogod
02-11-2008, 05:59 AM
the gloves do absolutely nothing on my wf ftr. i think the item is bugged, because when i zone into a new area i have to take the gloves off and put them back on to get the icon for regeneration. the foumula for making them is as follows:

opposition + positive + material

this is a pic of them after the 1st upgrade ....


http://i118.photobucket.com/albums/o105/AteknoGod/ddo/lieutenantgreensteelweavegloves.jpg

and after 2nd ....


http://i118.photobucket.com/albums/o105/AteknoGod/ddo/greatcommandergreensteelweavegloves.jpg

Bloodyfury
02-11-2008, 08:55 AM
Wondering what the greater effect could add to that :eek:

I do hope it raises the healing rate speed (like +1-3 HP every 10-20 secs) rather than only the HPs recovered per minute ( let's say +2 or +3 HPs in one minute)

That wouldn't be cool :(

Impaqt
02-11-2008, 01:23 PM
Lesser is 1hp/Minute Medium is 1hp/30seconds

Havent see the 3rd tier yet.

kruggar
02-11-2008, 02:39 PM
if the healing rate is that low then its completly useless in combat.. and in between combat is better to use potions and wands then loose the time to wait the healing.

but im too curious too know what the greater disruption guard do.

Magnus_Arcanis
02-11-2008, 02:49 PM
I'm gonna go ahead and take a guess teir 3 will heal 1 hp every 15 seconds which if it allows all forms of rengeration to be active it might actually be a wothwhile item.

15 seconds pass 1 hp
30 seconds pass 2 hp
45 seconds pass 1 hp
60 seconds pass 3 hp

So for a minute you regen a total of 7 hp. Which is basically a free cure light potion every minute =/

But if teir 4 has 1 hp every 7.5 seconds...

7.5 sec- 1
15 sec- 2
22.5 sec- 1
30 sec- 3
37.5 sec- 1
45 sec- 2
52.5 sec- 1
60 sec- 4

15 hp which is basically a cure mod every minute. Which I think is a bit more useable but not exactly amazing though. Honestly I'm really suprise they had lesser regen 1 hp per minute. Wasn't that the whole reason why they took the regen ring out of the game?

Impaqt
02-11-2008, 02:51 PM
if the healing rate is that low then its completly useless in combat.. and in between combat is better to use potions and wands then loose the time to wait the healing.

but im too curious too know what the greater disruption guard do.

Regen has never been relied on in Combat...... But as far as outside of combat.. the Troll ring wasnt removed fromt he game on a whim....