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Umbra
11-19-2007, 12:38 PM
This build is for use in my guild group which is all Forged. It's a 28 pt build with no tomes or notable equipment reqs. I wanted to it to be an all around tank with free arcane wand usage and pali abilites/saves. Any feedback would be warmly welcomed. Thanks in advance.

Umbra

Bladesworn Tank
Starting Final Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 14) (Level 14)
Strength 16 19 20
Dexterity 10 10 10
Constitution 14 14 16
Intelligence 8 8 8
Wisdom 12 12 12
Charisma 12 12 14
Starting Final Feat/Enhancement
Base Skill Base Skill Modified Skill
Skills (Level 1) (Level 14) (Level 14)
Balance 0 0 -4
Bluff 1 2 2
Concentration 2 3 3
Diplomacy 1 2 2
Disable Device n/a n/a n/a
Haggle 1 2 2
Heal 1 1 1
Hide 0 0 -5
Intimidate 3 11.5 13.5
Jump 5 7 2
Listen 1 1 1
Move Silently 0 0 -5
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 -1 -1
Spot 1 1 1
Swim 3 5 -5
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Character Level: 14
Alignment: Lawful Good
Race: Warforged
Sex: Male
Hit Points: 227
Spell Points: 228
Class 1: Fighter (4)
Class 2: Paladin (9)
Class 3: Wizard (1)
BAB: 13\13\18\23
Fortitude: 17
Reflex: 8
Will: 11
Level 1: Fighter
Level 2: Wizard
Level 3: Fighter
Level 4: Fighter (STR+1)
Level 5: Fighter
Level 6: Paladin
Level 7: Paladin
Level 8: Paladin (STR+1)
Level 9: Paladin
Level 10: Paladin
Level 11: Paladin
Level 12: Paladin (STR+1)
Level 13: Paladin
Level 14: Paladin
Skill Raises
Level 1
Intimidate (+2)
Jump (+2)
Level 2
Repair (+1)
Level 3
Intimidate (+1)
Level 4
Intimidate (+1)
Level 5
Intimidate (+1)
Level 6
Intimidate (+0.5)
Level 7
Intimidate (+0.5)
Level 8
Intimidate (+0.5)
Level 9
Intimidate (+0.5)
Level 10
Intimidate (+0.5)
Level 11
Intimidate (+0.5)
Level 12
Intimidate (+0.5)
Level 13
Intimidate (+0.5)
Level 14
Intimidate (+0.5)
Lord of the Blades
Feats Spells Enhancements
[1] (Selected) Adamantine Body
[1] (Fighter Bonus) Weapon Focus: Slashing Weapons
[1] (Automatic) Attack
[1] (Automatic) Composite Plating
[1] (Automatic) Defensive Fighting
[1] (Automatic) Heavy Armor Proficiency
[1] (Automatic) Heroic Durability
[1] (Automatic) Light Armor Proficiency
[1] (Automatic) Light Fortification
[1] (Automatic) Martial Weapon Proficiency (ALL)
[1] (Automatic) Medium Armor Proficiency
[1] (Automatic) Shield Proficiency (General)
[1] (Automatic) Simple Weapon Proficiency (ALL)
[1] (Automatic) Sneak
[1] (Automatic) Sunder
[1] (Automatic) Tower Shield Proficiency
[1] (Automatic) Trip
[1] (Automatic) Warforged Resistances
[2] (Wizard Bonus) Extend Spell
[2] (Automatic) Inscribe Scroll
[2] (Automatic) Magical Training
[3] (Selected) Toughness
[3] (Fighter Bonus) Two Handed Fighting
[5] (Fighter Bonus) Weapon Specialization: Slashing Weapons
[6] (Selected) Improved Damage Reduction
[6] (Automatic) Aura of Good
[6] (Automatic) Smite Evil
[7] (Automatic) Divine Grace
[7] (Automatic) Lay on Hands
[8] (Automatic) Aura of Courage
[8] (Automatic) Divine Health
[8] (Automatic) Fear Immunity
[9] (Selected) Improved Two Handed Fighting
[9] (Automatic) Turn Undead
[11] (Automatic) Remove Disease
[12] (Selected) Improved Critical: Slashing Weapons
[2] Feather Fall (1)
[2] Repair Light Damage (1)
[2] Shield (1)
[9] Bless (1)
[9] Cure Light Wounds (1)
[9] Divine Favor (1)
[9] Lesser Restoration (1)
[9] Protection From Evil (1)
[9] Resistance (1)
[9] Virtue (1)
[13] Angelskin (2)
[13] Bull's Strength (2)
[13] Eagle's Spendor (2)
[13] Owl's Wisdom (2)
[13] Remove Paralysis (2)
[13] Resist Energy (2)
[6] Follower of the Lord of Blades
[6] Fighter Item Defense I
[6] Fighter Intimidate I
[6] Fighter Strength I
[6] Fighter Toughness I
[6] Warforged Combat Training I
[6] Warforged Constitution I
[6] Warforged Damage Reduction I
[14] Fighter Attack Boost I
[14] Fighter Attack Boost II
[14] Bladesworn Transformation
[14] Paladin Bulwark of Good I
[14] Paladin Resistance of Good I
[14] Paladin Extra Lay on Hands I
[14] Paladin Extra Lay on Hands II
[14] Fighter Intimidate II
[14] Wizard Energy of the Scholar I
[14] Paladin Charisma I
[14] Paladin Charisma II
[14] Fighter Toughness II
[14] Paladin Divine Light I
[14] Paladin Extra Turning I
[14] Warforged Constitution II
[14] Warforged Damage Reduction II
[14] Warforged Damage Reduction III

Hvymetal
11-20-2007, 04:45 PM
It'll work but (and this is just personal preferance) when I make a WF Pally or Cleric I don't usually bother with arcane levels, I just wand or spell heal myself at a slight penalty from divine wands. Usually you are not wand whipping yourself during a fight (I would use repair pots for that) and if your just wand whipping yourself up between fights you don't have to take a level of an arcane class just to heal yourself up (and others providing no one took Improved fortification) for a little bit more time and money.

amysrevenge
11-21-2007, 12:39 AM
I agree with previous poster (and include Ranger and Bard as well as Pal or Clr of course). 2 levels of Healer's Friend and a level in any class with CSW on the spell list is plenty fine. I burn through CSW wands on my Ftr12/Rgr2 like there's no tomorrow, but it is only a bit more expensive than RSD wands would be (I suppose since I get 70% as much healing, it costs {1/0.7 = 1.48} about 50% more than repair wands, but it is still a small part of my budget over all).