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View Full Version : Last question in the chat THX Q and Tolero



Cowdenicus
10-17-2007, 08:55 PM
WOOT. Great transcript incoming from somebody I am sure, a little rowdy but a very good time.

Thanks Quarion and Tolero

Mockduck
10-17-2007, 09:09 PM
Here's a LINK (http://z7.invisionfree.com/Ddocast/index.php?showtopic=114&st=0&) to the transcript I put up on DDOcast's forums.

Jerry

Lylmynx
10-17-2007, 09:22 PM
Personally, I was frustrated with the amount of people that would not adhere to the rules despite frequent repetition. Many of us that play this game are adults or on the verge of adulthood. In real life, we would not think to go to a meeting and continue to conduct conversation while waiting on someone to finish their question and open the floor to a topic. I believe that /say should not have been used at all. It should have been strictly tells or general chat for those involved in the topic at hand. Also, when the topic has been closed, then everyone needs to let it go and reserve any further questions for the forum. More people would have received turns if these simple rules of conduct had been in place.

Also, I do not believe most of the meeting was productive. While I agree that the Devs do deserve appreciation for the work they do, I do not believe a Town Hall Meeting is a place to do it. Some important topics, such as SPAM, were addressed, but for the most part the topics were evaded. Honestly, this is no different from posting on the forums and waiting for a response. When I attend a Town Hall Meeting, I expect some level of directness. I realize the Devs cannot answer every possible question as to the future of the game and future updates. However, it is not Quarion's nor Tolero's fault that questions that have been hot issues on the forums were not brought up in the Town Meeting. Personally, if I had gotten a turn, I wanted to ask about the raid loot as I feel many people are dissatisfied. I did not want to turn the meeting into a b@tch session, but I did want productive answers.

Mynna
Level 13/1 cleric/sorc

MysticTheurge
10-17-2007, 09:32 PM
I did not want to turn the meeting into a b@tch session, but I did want productive answers.

See, that's the thing. I might've asked a more hard-hitting question, except the intro (and some of the early answers) made it fairly clear this wasn't a Q&A so much as a feedback session.

Quarion and Tolero don't, generally speaking, have the answers, especially to some of the more hard-hitting questions. This seemed to me to mainly be a way for non-forum users to provide Q and T some of the same feedback we're able to provide here on a daily basis.

Drider
10-17-2007, 09:40 PM
See, that's the thing. I might've asked a more hard-hitting question, except the intro (and some of the early answers) made it fairly clear this wasn't a Q&A so much as a feedback session.

Quarion and Tolero don't, generally speaking, have the answers, especially to some of the more hard-hitting questions. This seemed to me to mainly be a way for non-forum users to provide Q and T some of the same feedback we're able to provide here on a daily basis.


We were waiting for a decent question, but you dissappointed us MT!

MysticTheurge
10-17-2007, 09:46 PM
We were waiting for a decent question, but you dissappointed us MT!

Sorry. I also kind of froze up and couldn't decide which of the many many questions I have was worth asking. :o

Lylmynx
10-17-2007, 09:47 PM
Quarion and Tolero don't, generally speaking, have the answers, especially to some of the more hard-hitting questions. This seemed to me to mainly be a way for non-forum users to provide Q and T some of the same feedback we're able to provide here on a daily basis.


Bringing up issues of dissatisfaction, even if no clear-cut answers are offered, still puts the issue on the table. I thought this was a meeting to bring up issues that concern us. I thought most of the issues addressed concerned future content, which the Devs really don't have the specific time-tables as they are still working on it.

Mynna
Level 13/1 cleric/sorc

Drider
10-17-2007, 09:51 PM
Sorry. I also kind of froze up and couldn't decide which of the many many questions I have was worth asking. :o

Bad MT, Bad... :D

JXS
10-17-2007, 10:20 PM
Quarion and Tolero don't, generally speaking, have the answers, especially to some of the more hard-hitting questions. This seemed to me to mainly be a way for non-forum users to provide Q and T some of the same feedback we're able to provide here on a daily basis.

when they posted that the devs were gonna hold this townhall meeting it was said
"We will be opening the floor to those who have something to say, or questions to ask, and Quarion will be on hand to record your feedback and address concerns or comments."

"This event is designed to let you voice your thoughts on DDO, and provide candid, and feedback about the game, in the game."

so how is it that it makes sense to hold this event and expect those who show up to only as easy questions and not those "hard-hitting" ones?
the devs had to have expected people to ask tough to answer questions and should have had clear and decisive answers.
further more its not like it was totally unexpected to see questions like "whats being done about spam?". what i felt was unexpected was answers like " we are working on it." that isnt an answer, all that tells me is the devs know about it but havent figured out what to do.

some of the big questions i was looking forward to asking and perhaps get an idea as to what the devs were doing about it were issues like :
-obiviously spam
-rangers attack speed being sub par to melee class
-raid loot mechanics with raid which require lengthy flagging compared to ones which only have timer ( eg dragon, demon queen vs reaver and titan) and if the current system really works with the latter raids or not. perhaps implementing a 1 time flagging for all raids like the reaver or titan as a solution to keep the current mechanics in place.

other people had just as important questions which many of the community wanted answers for but there voices were not heard

very disappointing experience as the answer that were given regarding the future of the game like when to expect the monk or the new updated splash screens were things that have already been floated out there.
hope that next time around feedback will be more productive

Snike
10-17-2007, 10:57 PM
Personally, I was frustrated with the amount of people that would not adhere to the rules despite frequent repetition. Many of us that play this game are adults or on the verge of adulthood. In real life, we would not think to go to a meeting and continue to conduct conversation while waiting on someone to finish their question and open the floor to a topic.

Yep, the Internet and Anonymity can turn nice normal people into total.... <whatever bad word you like here>

JXS
10-17-2007, 11:59 PM
not posting to flame at all but just expressing frustration with the event. i was reading the transcript over at ddocast because i came in late and came across this:

General): [Laquido] ok and the second part to my question is since the big mod 5 is out will we see the fixing of ranged combat any time soon?

(General): [+Quarion] Codog has just had a lengthy discussion about ranged attacks on the forums! Check out the Dev Tracker to find his posts!

what kind of an answer is that? check the forums cause i dont want to answer you? not everyone has the time to dig thru threads to get specific answers. search engine for the forums isnt exactly at google level

again to quote what they announced about the even "This event is designed to let you voice your thoughts on DDO, and provide candid, and feedback about the game, in the game."

checking the forums is research outside the game. Laquido was asking about current work on ranged combat which might not have been discussed.
oh well :S

jaitee
10-18-2007, 12:06 AM
i wasnt there, but i read the transcripts

was kinda disappointed, nothing was really answered, just kinda avoided, answered with the same, responses we would get on the forums

or i guess everything is in the works still......

ArkoHighStar
10-18-2007, 12:11 AM
not posting to flame at all but just expressing frustration with the event. i was reading the transcript over at ddocast because i came in late and came across this:

General): [Laquido] ok and the second part to my question is since the big mod 5 is out will we see the fixing of ranged combat any time soon?

(General): [+Quarion] Codog has just had a lengthy discussion about ranged attacks on the forums! Check out the Dev Tracker to find his posts!

what kind of an answer is that? check the forums cause i dont want to answer you? not everyone has the time to dig thru threads to get specific answers. search engine for the forums isnt exactly at google level

again to quote what they announced about the even "This event is designed to let you voice your thoughts on DDO, and provide candid, and feedback about the game, in the game."

checking the forums is research outside the game. Laquido was asking about current work on ranged combat which might not have been discussed.
oh well :S

actually Codogs thread responses go way beyond what Quarion could have said, and if you are interested in finding out what he has been doing about it, read the thread, as you will be pleased I think

MysticTheurge
10-18-2007, 07:34 AM
so how is it that it makes sense to hold this event and expect those who show up to only as easy questions and not those "hard-hitting" ones?

People were welcome to ask whatever they wanted to. I simply chose not to ask anything.

Rowanheal
10-18-2007, 08:10 AM
Sorry. I also kind of froze up and couldn't decide which of the many many questions I have was worth asking. :o

MT totally froze. It was fabulous :) *hugs* MT

General): [Emmtee] Nah, I don't really have a question anyway. I asked all my questions on the Forums. So just keep up the good work!

We had a such a good time ribbing him about it :eek:

See ya in Stormreach,

-R

Dane_McArdy
10-18-2007, 08:38 AM
Also, I do not believe most of the meeting was productive...I did not want to turn the meeting into a b@tch session, but I did want productive answers.

They were there to get information from us, not for them to give us information. They did it here on the forums, and they did it in game, because heck it was just fun.

So they wanted to collect our concerns. Then it was a success, because alot of people got to speak up and have their concerns heard.

Dane_McArdy
10-18-2007, 08:39 AM
MT totally froze. It was fabulous :) *hugs* MT

General): [Emmtee] Nah, I don't really have a question anyway. I asked all my questions on the Forums. So just keep up the good work!

We had a such a good time ribbing him about it :eek:

See ya in Stormreach,

-R

I know, it was like he was all star struck and drawing circles in the ground with his toe. Kissy kissy.

Dane_McArdy
10-18-2007, 08:41 AM
i wasnt there, but i read the transcripts

was kinda disappointed, nothing was really answered, just kinda avoided, answered with the same, responses we would get on the forums

or i guess everything is in the works still......

Well, again it wasn't about answering questions, it was about getting our concerns. And for that, it was successful.

MysticTheurge
10-18-2007, 08:42 AM
We had a such a good time ribbing him about it :eek:


I know, it was like he was all star struck and drawing circles in the ground with his toe. Kissy kissy.

Yeah, and then I killed you all in PvP. :cool:

Rowanheal
10-18-2007, 08:43 AM
Yeah, and then I killed you all in PvP. :cool:

Yes he totally smoked me... LOL

I think it was payback for all that giggling I did at his brown nosing LOL

*hugs* MT

-R

Dane_McArdy
10-18-2007, 08:44 AM
Yes he totally smoked me... LOL

I think it was payback for all that giggling I did at his brown nosing LOL

*hugs* MT

-R

I think we called it something other then brown nosing during the meeting, but I don't need infraction points :D

Kerr
10-18-2007, 04:03 PM
what kind of an answer is that? check the forums cause i dont want to answer you? not everyone has the time to dig thru threads to get specific answers. search engine for the forums isnt exactly at google level

They have better things to do than to repeat the same LONG answer in a very short venue. Quit your whining.

brootus31
10-18-2007, 04:08 PM
I just read the transcript of the meeting. Wow. What a bunch of bull.


I saw quite a few solid questions.... all of which were answered with the usual "Please check the forums and pm me.". The only things they would comment on were fluff issues or the occassional e-peen stroking from a fanboi.

This is exactly what I expected. My guildies and I were discussing this just the other night, and I predicted exactly this. It was a "feel good" meeting, nothing of substance. Certainly a nice gesture toward a grumpy community, but not nearly enough solid answers. I might suggest you bring along some of the dev team on the next meeting, and have answers in hand. If you need to know just what will be asked, why don't you check the forums and pm me. :rolleyes:

Drider
10-18-2007, 04:10 PM
I just read the transcript of the meeting. Wow. What a bunch of bull.


I saw quite a few solid questions.... all of which were answered with the usual "Please check the forums and pm me.". The only things they would comment on were fluff issues or the occassional e-peen stroking from a fanboi.

This is exactly what I expected. My guildies and I were discussing this just the other night, and I predicted exactly this. It was a "feel good" meeting, nothing of substance. Certainly a nice gesture toward a grumpy community, but not nearly enough solid answers. I might suggest you bring along some of the dev team on the next meeting, and have answers in hand. If you need to know just what will be asked, why don't you check the forums and pm me. :rolleyes:

Yes, except for the fact it was to gather feedback. Which imo it did well.

brootus31
10-18-2007, 04:13 PM
Feedback on what, exactly? All I saw were questions about development and some AI issues.

Seems like a Q&A session to me on general topics.

Ringlord
10-18-2007, 04:24 PM
Yes and if Q had taken time to answer questions, that out of courtesy to the person asking them and the whole group gathered to ask their questions, would have taken up too much time and left many people ticked off that only a few things were even talked about we would be seeing a whole other complaint from you brootus.

Asking people to PM him on the forums was a polite way to let them know he wants to answer their questions with satisfactory information, but it would waste too much time at the town hall meeting to do so. Also answering questions that have been asked to death and already answered here on the forums serves no purpose except to waste time. If the high and mighty do not think the forums are worth their time to visit and look things up on then they don't deserve to have their questions answered in the first place.

Jefro
10-18-2007, 04:34 PM
That transcript is not complete. Since my question and his answer was not on there!

Dane_McArdy
10-18-2007, 04:50 PM
Feedback on what, exactly? All I saw were questions about development and some AI issues.

Seems like a Q&A session to me on general topics.

On what issues were most important to the community. So whatever we as the players asked, means that is what we are currently most interested in about the game.

NiasTrams
10-18-2007, 07:25 PM
My impression from the "ads" for the "town hall meeting" is they were hoping to find out what people liked and didn't like about what is happening in Stormreach and it's development.

Even the types of questions being asked offer some feedback to developers because it tells them what people are concerned about.

I would of said, "I love the way "Orchard" and "GH Ruins" work, I'ld like to see more of those types of areas in future development. I also have concerns about exporting information to my pc to review while logged off, I understand DDO does not want to expose code to make it easier for spammers and farmers breaking the rules to see the code used so text files will work for what I want.

Right now friends list can be exported and imported, a tool more likely to help spammers as they import friends list they gather on "legitimate" accounts for use with temp accounts unless the export and import is encrypted to be used only by the same account holders characters (but this would offer some coding insight for spammers and farmers).

brootus31
10-19-2007, 03:23 AM
Yes and if Q had taken time to answer questions, that out of courtesy to the person asking them and the whole group gathered to ask their questions, would have taken up too much time and left many people ticked off that only a few things were even talked about we would be seeing a whole other complaint from you brootus.

Asking people to PM him on the forums was a polite way to let them know he wants to answer their questions with satisfactory information, but it would waste too much time at the town hall meeting to do so. Also answering questions that have been asked to death and already answered here on the forums serves no purpose except to waste time. If the high and mighty do not think the forums are worth their time to visit and look things up on then they don't deserve to have their questions answered in the first place.


I wouldn't have cared if ONE question was answered, as long as it was a question of value, and so long as that answer was as non cryptic as possible. I guess that a Town Hall meeting isn't about answering the questions so much as having them repeated. I just think they really should have come much more prepared. The questions of value were things that were already asked over and over here on the forums. Having some ready answers would have been quick and easy.

I'm glad they're talking to actual players, that's an improvement. Now let's try working on having information ready for those discussions.

Cowdenicus
10-21-2007, 02:05 AM
All I know is I killed Cupcake, and Rowanheal.

Yeah life was good.

Knightrose
10-21-2007, 08:14 AM
Feedback sessions always scare me.

A lot of complaints put toward the game come from players who simply aren't playing as well as others. Changing, dumbing down or eliminating current challenges in the game can only produce negative affects. In my opinion.

Diversity is what keeps DDO interesting. I'd hate to see it mimic other MMO's.

I'm also a bit surprised anyone who joined in on this Feedback/Q&A event expected any hardcore answers. You should of surmised beforehand that you weren't going to get any.

DDO just needs 'more'. That's all. Add things that are different and fun. Not all the entertaining parts of D&DPP are based around combat and dungeons.

Variety is key to life.