Alexander_Illusioni

10-04-2007, 09:01 AM

Tomes are part of the raid item list and are included in the bonus raid end quest rewards.

Example: Vault of Night has 19 raid items and 6 different +2 tomes.

Bonus raid item list includes 12 unique items out of the total 25 possible.

Ok, if this is true, the way raid loot is dropping on the 20th turn in makes no sense to me. After completing the raid two times on different characters for the 20th completion in the Demon Queen quest, both times I received 10 items to choose from. All the items were raid loot items, no tomes.

According to the above I would expect in the Demon Queen quest that 11 items would drop, and that on average 3 of them would be +2 tomes. The Demon Queen quest has 16 items plus the chance for a tome. As per the example above this should mean 16 plus 6 tomes or half of 22 items should drop, meaning 11 items. Only 10 items are dropping (not 11), plus if there are 6 tomes to choose from, this is extremely unlikely. The odds of pulling no tomes at all, twice, if 6 are available to drop is astronomically small (please someone post if they have seen 3 or more tomes in their 20th time selection). I have seen people post that they have received one tome.

Apparently, the current system is not recognizing the possibility of six different tomes dropping, probably only one. The result of the current drops is allowing a much higher chance at getting raid loot, in the case of the Demon Queen, 10 items out of a total 17 to choose from, for a 59% chance of getting the raid loot item you want, but only a 1 in 17 chance at a tome or a 6% chance. Is this the way this mechanic is suppose to work? Also the mechanic as described above would mean that 11 items should be dropping not 10 as currently occurring.

If anyone has an explanation on why only ten items are dropping (when it should be 11), and why tomes are not represented as an equal drop (average of three per choice at 20) is occurring, especially Graal, I would like to hear ideas as to what is happening, as well as what should be occurring. Maybe this is what the developers want, but from Graal’s post above, it does not seem to be.

Thanks

Example: Vault of Night has 19 raid items and 6 different +2 tomes.

Bonus raid item list includes 12 unique items out of the total 25 possible.

Ok, if this is true, the way raid loot is dropping on the 20th turn in makes no sense to me. After completing the raid two times on different characters for the 20th completion in the Demon Queen quest, both times I received 10 items to choose from. All the items were raid loot items, no tomes.

According to the above I would expect in the Demon Queen quest that 11 items would drop, and that on average 3 of them would be +2 tomes. The Demon Queen quest has 16 items plus the chance for a tome. As per the example above this should mean 16 plus 6 tomes or half of 22 items should drop, meaning 11 items. Only 10 items are dropping (not 11), plus if there are 6 tomes to choose from, this is extremely unlikely. The odds of pulling no tomes at all, twice, if 6 are available to drop is astronomically small (please someone post if they have seen 3 or more tomes in their 20th time selection). I have seen people post that they have received one tome.

Apparently, the current system is not recognizing the possibility of six different tomes dropping, probably only one. The result of the current drops is allowing a much higher chance at getting raid loot, in the case of the Demon Queen, 10 items out of a total 17 to choose from, for a 59% chance of getting the raid loot item you want, but only a 1 in 17 chance at a tome or a 6% chance. Is this the way this mechanic is suppose to work? Also the mechanic as described above would mean that 11 items should be dropping not 10 as currently occurring.

If anyone has an explanation on why only ten items are dropping (when it should be 11), and why tomes are not represented as an equal drop (average of three per choice at 20) is occurring, especially Graal, I would like to hear ideas as to what is happening, as well as what should be occurring. Maybe this is what the developers want, but from Graal’s post above, it does not seem to be.

Thanks