View Full Version : Hardcore or Insane Ruleset/Difficulty

09-13-2007, 01:51 PM
Its been a while but I remember Baldurs Gate/Icewind Dale/NWN one or more of them had a hardcore or insane mode which here could be expressed as a difficulty option.

Fireballs hit everyone, enchantments had the full PnP duration, players could be critted, etc etc anyway it made for a more PnP like setting, and while it might not translate perfectly here it could provide a different experience and a potentially way more difficult adventure.

Anyone remember this stuff? I think I remember playing BGII through on this setting the second time around and having a lot more fun.