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axemurderer
08-30-2007, 03:05 PM
Im hoping to make a Croud control Spec'ed Bard Trapsmith. Well heres my make of it and i know its probably no where near perfect. As the equipment does not seem to work for me please note that this is Without any items

Edit: Also you may notice that all the enhancments were taken at 14th levl. i do that to save me time. Because once my toons are capped i go through and re-do the enhancments.


Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 14 Chaotic Good Drow Male
(1 Rogue \ 13 Bard)
Hit Points: 104
Spell Points: 756
BAB: 9\9\14
Fortitude: 4
Reflex: 12
Will: 7

Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 14) (Level 14)
Strength 8 8 8
Dexterity 14 15 15
Constitution 10 10 10
Intelligence 14 15 15
Wisdom 8 8 8
Charisma 20 24 27

Tomes Used
+1 Tome of Dexterity used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Charisma used at level 1

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 6 6 6
Bluff 5 8 8
Concentration 2 2 5
Diplomacy 9 12 13
Disable Device 6 19 20
Haggle 9 12 13
Heal -1 -1 -1
Hide 6 6 6
Intimidate 5 8 8
Jump -1 -1 -1
Listen -1 -1 1
Move Silently 2 2 2
Open Lock 6 19 20
Perform n/a 11 11
Repair 2 2 2
Search 6 19 27
Spot -1 -1 1
Swim -1 -1 -1
Tumble 6 6 6
Use Magic Device 9 35 35

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Skill Focus: Search
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip

Level 2 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Fascinate
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Wild Empathy
Spell (1): Cure Light Wounds

Level 3 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Defensive Fighting
Spell (1): Hypnotism

Level 4 (Bard)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Inspire Competence
Spell (1): Otto's Resistable Dance

Level 5 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Spell (2): Cure Moderate Wounds
Spell (2): Blur

Level 6 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Greater Spell Focus: Illusion
Spell (1): Focusing Chant
Spell (2): Heroism

Level 7 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Suggestion

Level 8 (Bard)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Spell (2): Hypnotic Pattern
Spell (3): Cure Serious Wounds
Spell (3): Good Hope

Level 9 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Mental Toughness
Feat: (Automatic) Improved Inspire Courage
Spell (3): Haste

Level 10 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Inspire Greatness

Level 11 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Spell (4): Otto's Sphere of Dancing
Spell (4): Cure Critical Wounds
Spell (3): Displacement

Level 12 (Bard)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Heighten Spell
Spell (4): Freedom of Movement

Level 13 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Song of Freedom

Level 14 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Spell (5): Greater Heroism
Spell (5): Cure Light Wounds, Mass
Spell (4): Hold Monster
Enhancement: Rogue Skill Boost I
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song I
Enhancement: Elven Perception I
Enhancement: Elven Perception II
Enhancement: Bard Concentration I
Enhancement: Bard Concentration II
Enhancement: Bard Concentration III
Enhancement: Bard Diplomacy I
Enhancement: Rogue Disable Device I
Enhancement: Bard Haggle I
Enhancement: Rogue Open Lock I
Enhancement: Rogue Search I
Enhancement: Bard Lyric of Song I
Enhancement: Bard Song Magic I
Enhancement: Bard Song Magic II
Enhancement: Bard Song Magic III
Enhancement: Bard Energy of the Music I
Enhancement: Bard Energy of the Music II
Enhancement: Bard Energy of the Music III
Enhancement: Bard Energy of the Music IV
Enhancement: Bard Charisma I
Enhancement: Bard Charisma II
Enhancement: Bard Charisma III
Enhancement: Bard Wand Mastery I

Quartzite
08-30-2007, 05:35 PM
As it stands, I'd drop Cha to 19, bump Int to 15 and Str to 10. With your tomes as-is being able to get an extra skill point per level (for Concentration/ Balance/ Spot- your choice) would really be valuable.

Also, while future-proofing through maxed Perform is nice, your build really likes skill points. So you might want to consider only picking up enough ranks of perform to get your songs. Until there is a DC associated with it, it's really just a waste. If ever it becomes more important you can just not raise Open Lock for a few levels.

Speaking of Open Lock, it really isn't that useful to max. It's quite easy to be able to open every lock in the game- and with high UMD and Knock scrolls it becomes even less relevant.

Basically, I'd want more points in Concentration/ Balance/ Spot. So start int 1 point higher, and bleed as much out of Perform and OL as you can...