Paladins
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Read more in the Compendium.

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Paladins are supremely resilient and have a good balance of offensive and defensive skills at their disposal. Through their devotion and purity, paladins gain many special abilities. They can deal extra damage to evil creatures, boost their own saves, and use a special ability, Lay on Hands, to send powerful healing energy to allies.

At level 4, paladins get the first spells they can use to aid themselves or their party. Paladins also get immunities to harmful effects like disease and fear, and radiate powerful protective auras that help defend all nearby allies. In a group setting, paladins are often the last man standing.

A high survivability combined with some excellent offensive abilities makes paladins a very good solo class.

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