Planning on trying Hirelings during the Hireling preview? This guide will help you to learn the ropes of commanding your very own cohort!
Hirelings and You! A Beginner's Guide to Hirelings
Are you short on party members? Need a partner to help you duo your way through Stormreach? Hirelings can help! Hirelings are NPCs you can commission to be members of your party and aid you in dungeons. Whether you're looking for sturdy melee or a healing hand, Hirelings come in a variety of levels and a variety of personalities! Learn more about how Hirelings can help you:
How to Hire a Hireling
When you decide that your party needs a Hireling, you'll need to visit a Hireling Vendor prior to entering your quest. These vendors sell Hireling contracts you can use to summon your Hireling. Hirelings come in a variety of levels and personalities. Visit the following vendors to contract a Hireling of the appropriate level:
- For level 1 to 3 Hirelings, see Groodug Meathands in the Harbor
- For level 4 to 6 Hirelings, see Draithon Aurelius in the Marketplace
- For level 7 to 10 Hirelings, see Kaeless in the Marketplace
- For level 11 to 13 Hirelings, see Raissa Gnomeslayer in Gianthold or Dibber Malone in the Marketplace
- For level 14 to 16 Hirelings, see Kyrian Flamewarden in Meridia or Crimson Annja in the Marketplace
Remember that your contracted Hireling must be the same level or lower than you! If you are unable to group with the Hireling, the contract icon will be red. When bringing your contracted Hireling into your parties, remember that your Hireling counts as a member of the group too, and needs to be within level range of the other players to avoid an XP penalty.
You'll be able to recognize Hirelings by their names, as each Hireling is different! Even though you may see contracts for two clerics of the same level, they will have different names, can be different races, and have their own appearances, equipment, personalities, and available abilities. Just like real party members, however, you can't have two Hirelings of the same name in your group, so remember this prior to purchasing your Hireling contracts! The class icon on the contract icon indicates what class the Hireling is. To learn more about them, inspect the contract. Hirelings are currently available in the following classes: fighters, paladins, clerics, sorcerers, wizards, and barbarians.
With your contract in your inventory, you're ready to bring your Hireling into the dungeon with you. To begin your Hireling's service, double-click on the contract in your inventory. The Hireling will appear in the dungeon beside you and in your party list just like a regular party member! Your Hireling will stay with you until you enter a public space in the world, at which time they will be automatically dismissed from your group. They will follow you through quest chains and landscapes as long as you are able to enter them from within other quests or landscapes; Hirelings are perfect for quest chains that span across non-public zones, such as freeing Arlos in the Waterworks or helping Ungurz in the Tangleroot gorge!
Your Hireling is contracted for as long as you are in your quest , until you enter a public space or dismiss them. Contracts are only usable once, but you can carry multiple contracts in the event that you need to summon a Hireling again after dismissing them or crossing through a public zone. You can carry multiple Hireling contracts in your inventory, but each player may only summon one Hireling at time. Your party members may also summon Hirelings of their own up to a maximum of 6 party members including the contracted Hirelings. You can't have more than one Hireling of the same name in the party, and each Hireling indicates who they are working for beneath the Hireling's name, so your party can tell who is commanding which Hirelings. Players are also limited to summoning any of their Hirelings once per rest period. So, although you can dismiss a Hireling from your party at any time, remember that you won't be able to use another contract to summon a Hireling again until you find a rest shrine.
Directing Your Hireling:
Once you've summoned your Hireling, a hotbar will appear that is used to give your Hireling commands. Your Hireling will obey these commands, as well as independently perform actions that the Hireling thinks are helpful. Understanding how to use your Hireling hotbar is important to maximizing the help provided by your cohort.
Using your hotbar, you can issue the following orders to your Hireling:
- Stand Ground - While in this state, your Hireling will stand in one place and not follow you.
- Follow - This will cause your Hireling to follow you. Hirelings can climb over things, climb ladders, jump, and perform other actions to attempt to reach you. If your Hireling can't reach you by these methods, they will teleport to you.
- Abandon tasks and follow - If your Hireling is doing something that you don't want them to do, or you want your Hireling to come to you immediately, this command will cause them to stop anything they are doing, and instead move to your current location.
- Be defensive – This is the default state that Hirelings begin in when they are summoned. While in this state, your Hireling will only attack enemies once you or your Hireling has been attacked first.
- Be active - While in this state, your Hireling will perform actions that they think are useful. This can include fighting monsters, seeking out enemies, casting buffs, healing themselves or you, or using objects such as shrines. If you've told your hireling to stand their ground, they will perform the actions they are able to do while standing in one place, such as swinging a weapon or using a ranged one.
- Be passive - While in this state, your Hireling will perform only those actions that you tell them to do.
- Interact with your target - Using this command will cause your Hireling to interact with whatever you have targeted. If the target is a foe, the Hireling will attack it. If the target is an object, your Hireling will attempt to move to the object and use it, such as opening doors or using shrines.
- Other abilities - Any spells or abilities that your Hireling has available for you to command them to use are included on the hotbar, such as healing, spells, class features, or buffs. If the ability is something that requires a target, like a heal or spell, the Hireling will attempt to use the ability on whatever your target is.
By changing the active/passive/defensive or follow/stand states of your Hireling, you can more carefully control their actions so they are more useful to you while questing. There's more to Hirelings than following you or standing; Hirelings have many tasks they can perform!
What Hirelings Can Do For You:
- Every Hireling has a different personality and a different set of abilities, and will use them to the best of their ability.
- Your Hireling has spell points like a regular player, and even drops a soul stone for you or other party members to pick up should they meet an untimely demise.
- Your Hireling can use both rest and resurrection shrines.
- If your Hireling has healing abilities, it can attempt to heal you whenever your health drops too low, and if it has the ability to resurrect, will raise you.
- If you're incapacitated, your Hireling will do its best to try and get you back on your feet, whether it be through healing or the heal skill.
- If you've died, your Hireling can be directed to pick up your soul stone, and will follow your ghost so you can try to reach a nearby resurrection shrine
- You can send in a Hireling to open a door or use a lever, but be careful - Hirelings can trigger and take damage from traps!
- Your Hireling may even scout ahead and attack targets if set to active mode, and will help you to flank enemies.
- Your Hireling can receive buffs from yourself or fellow party members. Your Hireling can even buff you or party members on command, and even the group if your Hireling can cast area of effect buffs! If your Hireling can raise dead, you can target your fallen comrade and command your Hireling to raise them!
- Your Hireling can attack breakables, such as crates and barrels or even quest specific breakables like pillars and gambling tables.
- While there are many things a Hireling can do, there are some things that Hirelings will not do...
What Hirelings can't do:
- Hirelings hate the water, and can't swim. If you must swim in a body of water, your Hireling will teleport to you once you've reached dry land.
- Hirelings will not loot chests, pick up items from breakables, pick up or loot quest items, nor gather collectibles. Acquisition of extra treasure for you during the adventure isn't part of their contract.
- Hirelings are agoraphobic, and shy away from large crowds, so you can never summon a Hireling into a public instance. They prefer to just meet you once you've entered the quest.
- Hirelings aren't paid to brawl with fellow citizens, and will never enter into a PvP match.
- Hirelings can do many things, but there are some challenges that are just too great for the average cohort, and require greater heroes - such as your fellow adventurers - to step up to the task. It's best to seek out other adventurers for raids, as Hirelings won't come with you into 12-man instances.
- Hirelings come with their own potions and other inventory items, and don't need your supplies. You're welcome to use wands or scrolls on them, and they will accept a potion through a funnel. They don't carry funnels however, and they will not share their inventory supplies with you.
- Hirelings are great at springing traps, but aren't so good at seeing the trap before it's sprung; nor can they disarm it. It's best to find a rogue party member for such tasks instead.
- Hirelings work well as a flanking partner, but rely on you to get into proper position to get the benefits of their flank.
- Hirelings that can heal will heal you automatically if your health drops too low, but they will only heal your party members if you specifically command them to. Healing your party members isn't a part of their contract so to cause them to heal a party member, target the party member, and click on the Hireling's healing ability.
Hirelings can provide many benefits, and here are a few helpful tips to help you get the most out of your contracted helper!
- You don’t have to allow a Hireling to act as it pleases in the dungeon. You may find that setting the Hireling to be defensive or passive while giving them orders using the Hireling hotbar fits your playstyle! You might find that allowing your Hireling to attack, but ordering them to stand their ground, provides the best advantage in certain combat situations. Experiment with the Hireling to determine what is right for you during your questing!
- Low on funds? Contracting a Hireling for your party who can cast haste, heal, or even resurrection can be more cost effective than purchasing potions, wands, and scrolls.
- Unsure of which Hireling to contract? Prior to contracting them, you can check the Compendium Hireling listings for Hirelings whose spell selection and abilities best fit your needs.
- You can carry more than one Hireling contract with you in a dungeon, and you may find that switching Hirelings between rest shrines is beneficial to quest success – for instance, you maywant to switch from a melee Hireling to a casting Hireling for a particular dungeon area.
- You might find it useful to carry Hireling contracts with you, even when you’re in a full party. If you lose a party member unexpectedly, you can easily replace them with a Hireling mid-quest to help the remainder of your party complete your adventure!
- You might find it helpful to use a Hireling in an Adventure Area to help you with objectives while you wait to fill your party. You can easily dismiss the Hireling once you’ve found people to join your group!
- No two Hirelings behave exactly alike or offer exactly the same abilities. Learn which ones you prefer, and watch the Hirelings of others. If you see a Hireling performing well that belonged to someone else in the party, remember that Hireling’s name and buy their contract at your local Hireling vendor the next time you need a Hireling!
Adventuring in Xen'drik is dangerous and hard work - when you're short on help, let Hirelings lend a hand in your party!