Hey Devs: What the heck happened to Trapmaking?
Trapmaking is a huge joke in this game, and literally has ZERO uses (although I feel like someone somewhere has probably used noisemakers for something, not enough to justify the whole system).
I mean I'm always collecting these useless trap parts that fill up my ingredient bags (SO ANNOYING) and there's literally nothing to do with them.
I don't know if Rogues need the boost but Arty's might in end game so why don't you make some interesting expanded Epic recipes? It wouldn't take much, just more mats higher DC, and more damage or effects.
It's a really cool potential system that adds to crafting but right now it's just a waste.