Update 17: Event #4 - Experience part 2
Hello! I'm sure some of you are still recovering from the Character wipe, so it's time for another Experience and Gear event.
I will be waiting for you atop the Leaky Dinghy Tavern in the Harbor on the following day and time to hand out Heroic/Epic Experience and random loot!
Thursday, January 24th from 6pm to 8pm
All times are Eastern (GMT-5)
A couple of suggestions? Maybe three?
1. Random loot drops:
Can they be "binds to acount", rather than "binds to character"? Since it is "random"? It's hard to get the right item in the hands of the right characters, due to time constraints and depending upon your personal time zones. Accounts with multiple characters can't swap out fast enough, to gain full benefit of the EP and random loot drop events.
2. The Guide:
Needs an explanation of what is needed to advance your characters to their full potential. I wasn't aware of how to finish out the Destiny portion of my own characters and many of the players keep this information to themselves, for whatever reasons.
3. Guild Renown:
A "Guild Renown Guide", outside the Airhip Showroom. So the Devs don't have to worry about that anymore, when they show up on Lamannia.
Furthermore? Multiple event sessions, to accommodate global timezones, would make it easier for this game's global growth. Four different events, equally spaced would only create a six-hour time differential for all players, to deal with globally.
Just something to think about?
Thanks for listening.
PS Concerning the Guide concepts?
Experience Guide could have a "Complete your Destiny" option.
If the player hasn't claimed a destiny? The reply could be: "Consult the Fatespinner and claim your Destiny. Then, return to me for aid."
If they have claimed a destiny? Then it would give them the proper amount of Destiny Points and maybe an option for Fate Points, too?
The Guild Guide could have a link to the Store, for Guild purchases. And any other things you might find convenient, to alleviate the Devs handling it, during events.