Monk: Rough-in of Henshin Mystic
This is a copy of the Henshin Mystic enhancements on Llama... they are pretty rough in some spots and obviously not finalized.
Bottom Row:
Nothing
Tier 1
Elemental Words 1 (1 AP)
Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 1 (1 AP)
+1 to hit and damage with quarterstaves
Mystic Training (3 Ranks, 1 AP)
+1/+2/+3 to the DCs of your Monk finishing moves.
Negotiator (3 Ranks, 1 AP)
+1/+2/+3 Bluff, Diplomacy, and Haggle. Rank 3 Only: The cooldown for Bluff, Diplomacy, and Intimidate are reduced by 10%
Animal Forms (2 AP)
Select one of: Way of the Clever Monkey/Elegant Crane/Faithful Hound/Patient Tortoise/Tenacious Badger*. Automatically scale at Monk levels 3, 9 and 15.
Tenacious Badger was slightly changed.
'Like a badger, you are most dangerous when grievously injured. You gain +1 to your Intimidate skill, and whenever you are below 50% health, your passive ki regen is increased by 1 and you deal 4% additional damage. Your patience has suffered however, and you generate ki slower when meditating. At Monk levels 3,9, and 15 the skill bonus increases by 1 and the damage bonus increases by 2%
Tier 2:
Elemental Words 2 (1 AP, Requires: Elemental Words 1)
Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 2 (1 AP, Requires: Staff Training 1)
+1 to hit and +2 damage with quarterstaves
Quick Strike (3 Ranks, 2 AP)
Melee Quarterstaff Attack (20 Second Cooldown)
Deals +1/+2/+3[W] damage. You gain a 5/15/25% Morale Bonus to Double Strike for 10 seconds.
Elemental Ki Strikes (2 AP) - Select one of: Eagle-Claw Attack*, Unbalancing Strike, Fist of Iron*, Breaking Wind*
Eagle Claw Attack: Fire Ki Melee Attack: +2[W] and applies two stacks of the Improved Destruction effect.
Fist of Iron: Earth Ki Melee Attack: +3[W], +1 Critical Threat Range and Multiplier
Breaking Wind: Air Ki Melee Attack: +1[W] and your enemy deals 2% less physical damage for 30 seconds. Stacks up to 5 times.
Contemplation (3 Ranks, 1 AP)
+1 Concentration and Will Saves. Rank 3 Only: +1 Passive Ki Regeneration
Tier 3
Elemental Words 3 (1 AP, Requires: Elemental Words 2)
Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 3 (1 AP, Requires: Staff Training 2)
+1 to hit and +2 damage with quarterstaves
Lighting the Candle (3 Ranks,2 AP) - Centered Weapon Stance
Two Handed Weapons gain 'On Hit:1d4/6/8 Fire damage and On Critical: 1/2/3d10 Force damage.
One Handed (wraps) gain 'On Hit: 1d2/3/4 Fire damage and on Critical 1/2/3d6 Force damage.
Your Ki generation on hit is reduced by 1.
Embrace the Void (3 Ranks, 1 AP)
Gain 1/2/3 Meditation use per rest, and regenrate ki faster while meditating. While you are meditating, you generate a protective shield which can absorb up to 25/50/100 damage, and is refreshed every 3 seconds.
Stat Enhancement 1 (2 AP)
Tier 4
Elemental Words 4 (1 AP, Requires: Elemental Words 3)
Select one of: All-Consuming Flames, Porous Soul, Static Charge, Winter's Touch
Staff Training 4 (1 AP, Requires: Staff Training 3)
+1 to hit and +2 damage with quarterstaves
Focus (1 AP, Requires: Embrace the Void Rank 1)
While you are meditating, you bring the world around you into focus. The field of focus lasts for 30 seconds fromthe start of your meditation, and gains power every 3 seconds ofyour meditation. Each tier of power grants an additional 5 Insight bonus to universal spell power, +1% Insight bonus to hit, and a +2% insight bonus to weapon damage to all allies within it.
Stat Enhancement 2 (2 AP, Requires: Stat Enhancement 1)
Tier 5
Void Strike (2 AP, Requires: Elemental Words 4)
Void Ki Melee Attack: You have learned to make Attacks backed by pure ki energy.
On Hit: 10d6 Force damage. On Vorpal: Your enemy is erased from existence.
Staff Specialization (2 AP)
+1 Critical Threat Range and Multiliplier to Quarterstaves