Vacation for the pet team
Quote:
Originally Posted by
Syllph
No, I read your post fully. You seem to think that the team that adds sounds and pets is somehow slowing the team down that fixes bugs. (See above quote) I was making sure you knew this:
I'll say it again in case it wasn't clear: when you ask what's the point of that in the quoted selection above, the point is that's a different team. They have nothing to do with bugs so asking why we get pets and not bug fixes doesn't make any sense. the guys who make the pets don't fix bugs so they don't slow them down they don't even relate.
This is why I compared one company that has nothing to do with another company. Two teams, perhaps in two different states/countries that probably don't even communicate with each other.
Again you mention the bells and whistles. You mention teamwork overall like those guys who added the sounds and pets are stopping the bug fixes, that's not the way software development works. Different groups have different abilities. the Sound guy who made the chest sounds cannot fix a bug. the Artwork guy who made the pets also cannot fix the bugs. Asking them to cooperate and function overall better also makes no sense. They do different things. Perhaps you know all this and you just worded it poorly in case just ignore this. So long as you understand if they took pets out and chest sounds out completely, we'd still be in the exact state of bugs that we are currently. They wouldn't fix them any faster.
Ok man, we got it... and I agree with our fellow when he talks about priorities. Give the pet team, the writers, designers and everything that has nothing to do with fixing the damn bugs and pay an extra (or hire new people) for the fixing bug team. Direct some resourses in a way that makes a GOOD difference. It doesn't looks like making the game works better more important than launch packs and adventurers. I know they gotta focus on selling content, but it will be in vain if the game stops working.
Unstable handwraps do not work since aways, crashes when most players steps in Sands and now also the Orchard due to some video card that should not happen (not because the video cards), ghost touch doesn't work anymore, lfm doesn't work anymore, and several dozen of issues that do not have anything to do with new content, BUT they come with them I don't know why, and I don't care how, but I say: I bought several XP pots from DDO Store (the big ones, wich comes in big packs) and run quests all weekend and three times in one day, when I was about to finish a quest, a door didn't open, the game freezes for the whole party and we all spawned outside the quest after a forced client restart or members were teleported to inside the wall.
Will I have those TP back from those hours of potion wasted due a bug that seems to be added constantly to the game lately? Will I have my money or my time back? I still got no response of those from my attempts to talk to DDO.
I brought people to the game. I used to convince people to buy some TP points with "c'mon, it is so cheap for something that will give you hours of fun... cheap like a beer you drink with friends on the bar!". But the way it is, my advice is "Don't start. They are not the way they used to be. They are more concerned on add new shine stuff than fixing the thing in a way it works nice. Or at least that team is the only team working there, since the fix team seems to be on vacation since Update 13 and we are now on Update 16 with the only great fix being the Mabar event that came to my sight"
And sorry about my poor english, it is not my primary language, I do what I can.