Definition of a DPS Build
Background: I frequently see posters responding on players builds that "that isn't a real DPS build."
So how do we define a DPS build/character? If you believe some posters, the only way to be a REAL DPS build/character - the impression is often that unless you are a khopesh-using TWFing kensai/ranger - you are not REAL DPS. Of course, this means that only 2% of the melees on any server are DPS by this definition.
And certainly we can't leave equipment out of the discussion. Saw a flavor of the month build yesterday trying to vorpal a beholder... No cookie-cutter build is going to save your character from your own retardation or the fact that you only play once a month.
To me, I think the following is enough to qualify as a DPS build:
1) Str build w/ PA
3) Reasonably high end equipment... (hardest to define)
I.E. the focus is on DPS
This is purely an imagined discourse but, the reason for posting, is that I want to hear others' thoughts on the matter. Yes, I know TWF is better than THF in current end game. But does that mean that THF is no longer considered a DPS build option? What percentage of the melee population should be considered DPS builds - top 30%? Or just the top 2%?