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Epic Reincarnation Question

Recent Discussions - Sun, 06/07/2015 - 00:32
You only get to pick a first destiny once per character....

Returning Player - "I Don't Remember What These Eleven Shortcut Bars Are For"

Recent Discussions - Sun, 06/07/2015 - 00:15
I left around Update 10 or so after burning out on ToD and...

Doublepost

Recent Discussions - Sun, 06/07/2015 - 00:13
Sorry I also forgot how to forum.

Adoniram - DPS Melee Warlock - Ultimate splash?

Recent Discussions - Sat, 06/06/2015 - 23:26
Let's get right to it, shall we? 16 Warlock, 2 Paladin,...

green steel or cannith great x-bow until 24 or 26?

Recent Discussions - Sat, 06/06/2015 - 23:14
If you regularly run with a pali you can use a lotgen great...

Update ## - Let's fix bugs?

Recent Discussions - Sat, 06/06/2015 - 21:23
Dear Warner Bros., Turbine, Player's Council etc... Can...

Warlock cost?

Recent Discussions - Sat, 06/06/2015 - 20:09
Your soul.... (Someone had to);)

Looking for the best things to twist with fate points

Recent Discussions - Sat, 06/06/2015 - 19:55
depends upon build: what is missing from it - etc. ...

Will we ever see a Wisdom based race?

Recent Discussions - Sat, 06/06/2015 - 18:55
I hope that someday we get aasimar (wis race) and tiefling,...

"For the Love of Spock" A Documentary Film on Kickstarter

Recent Discussions - Sat, 06/06/2015 - 18:47
For the Love of Spock...

Shadowfell Expansion

Recent Discussions - Sat, 06/06/2015 - 17:26
---Quote (Originally by Jsbeer)--- I returned to DDO a...

Mac login broken?

Recent Discussions - Sat, 06/06/2015 - 16:59
Was having issues logging in and thought it might be server...

Connection Failed: Server Full

Recent Discussions - Sat, 06/06/2015 - 16:28
I have 2 accounts, 1 is in, the 2nd os getting the 'server...

Magical Damage in Epic

Recent Discussions - Sat, 06/06/2015 - 13:43
---Quote (Originally by Jetrule)--- Will this epic level...

Magical Damage in Epic

Dev Posts - Sat, 06/06/2015 - 13:31
We're thinking about some possible changes for casting in epic levels. This could potentially come as soon as Update 26, though that's not certain. In short: We think caster damage should scale better during Epic levels. For this scope of change, we're focusing on damage. We're aware that DC/saves are always a tricky issue we need to keep our eye on. We probably can't make strong changes re: DC/saves in the near term, whereas we might have some things we're comfortable doing relating to damage. A thread for another day. Here's some concrete changes we're considering: * Each Epic Level now provides +1 Caster Level for all spells. * Epic Destinies no longer provide bonuses to Caster Levels. (We may revisit some Epic Destinies in the future.) These two changes increase some end game casting abilities and free players to play in their preferred destiny, rather than being locked into a sphere. This does potentially reduce the power of casters who are (1) currently active in the appropriate sphere, (2) have finished their active destiny, and (3) are below level 25. This is also a change that has been brought up by players in the past. New proposed Epic Feats: *Epic Spell Critical Damage I (name subject to change)* * Passive * +20% Critical Damage with Spells * Requires: Level 21, ability to cast spells (Wizard 1 or Paladin 4, etc.) * Epic Spell Critical Damage II (name subject to change)* * Passive * +20% Critical Damage with Spells * Requires: Epic Spell Critical Damage I This may require giving up some other feats if you want to focus on maximizing damage with your existing spells. We'll keep tabs on how casting performs in the future and may make additional adjustments. We're still considering many aspects of these feats, including the requirements. One or both of these could require use of a level 26 or level 28 feat slot, instead of level 21 - being in Epic is the minimum for this consideration. We have some other ideas ideas mind for future changes, possibly coinciding with level 30, which may affect things such as Maximum Caster Levels, closer examination of DCs and saving throws, or further balance in Epic Destinies themselves. We're confident that the above proposed changes are a positive direction for DDO, that also don't meaningfully restrict future design options and goals. We don't expect these changes are the end of the conversation, but rather a safe and strong beginning. Your thoughts, feelings, hardcore data and ideas are welcome!

Special Request from a fan :)

Recent Discussions - Sat, 06/06/2015 - 10:50
I have a simple special request! If it's possible, I'd...

VIP and buying adventure packs

Recent Discussions - Sat, 06/06/2015 - 09:48
I know that it's restricted cause it "helps the customer"...

BYOU: You are wrong!

Recent Discussions - Sat, 06/06/2015 - 08:28
---Quote (Originally by Missing_Minds)--- More like a...

Suggestion: Warlock's Legacy Video Preview

Recent Discussions - Sat, 06/06/2015 - 07:45
---Quote (Originally by Cordovan)--- Understood. If I can...

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