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Spell crit stacking

Recent Discussions - Mon, 08/04/2014 - 14:20
AFAIK none of the equipment bonuses stack. Highest value...

Please consider releasing Mapping and Playtesting tools.

Recent Discussions - Mon, 08/04/2014 - 13:38
I like this idea better than most player created content...

[DEVS and COMMUNITY] Official Dungeons & Dragons website

Recent Discussions - Mon, 08/04/2014 - 13:31
I was wondering, why isn't there a link to DDO on the...

Looking for Cold Iron or Silver Handaxe

Recent Discussions - Mon, 08/04/2014 - 13:30
Need one with a red slot in it. Send tells/mail to my main...

I need some guidance.

Recent Discussions - Mon, 08/04/2014 - 13:26
Go to settings, it should be on the left hand side of the...

Haunted Halls of Eveningstar XP

Recent Discussions - Mon, 08/04/2014 - 13:08
---Quote (Originally by Grimlock)--- I have zero concerns...

balance dawn /every light casts a shadow hittin me and hire for neg lvls

Recent Discussions - Mon, 08/04/2014 - 12:28
The devs have made no mention of this being a bug. A Ninja...

Dear Devs: please stop listening to your players prematurely!

Dev Posts - Mon, 08/04/2014 - 11:55
The changes you guys are seeing are only a glimpse of the changes that get bandied around with designers here. You may see more of them now because we're intentionally including you earlier in the process. There's not necessarily more changes happening in the design, but you are made aware of more of those changes (which we do understand can cause increased consternation). It's also true that making changes before implementation is often much faster in terms of getting more done, and we don't know what changes are needed ahead of time. They might be cheap numeric changes, or could be changing the entire system. Finding needed design changes earlier is just better because we get to do more stuff for DDO with this method, rather than implementing everything and possibly throwing it all away. We also prefer making changes earlier rather than later, such as after launch (when it would nerf more live characters).


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