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Tempest Spine turn in

Dev Posts - Fri, 12/18/2015 - 15:51
There is an issue with Tempest Spine Rune turn-ins. The NPC is mistakenly taking Hound of Xoriat runes instead of the proper Tempest Spine runes. Hang onto the Tempest Spine runes for now (and feel free to use your Hound runes instead if you would like.)

creeping death stuck on empowering sigil bug

Recent Discussions - Fri, 12/18/2015 - 15:38
i've completed this 3 times so far. make sure you don't do...

Guild Static Group on Orien

Recent Discussions - Fri, 12/18/2015 - 15:35
The time doesnt have to be 5pm EST, we can work out a...

Did U29 Kill Off Cannith Crafting?

Recent Discussions - Fri, 12/18/2015 - 15:31
It is WAI because Turbine doesn't give a **** about CC. ...

Tempest Spine turn in

Recent Discussions - Fri, 12/18/2015 - 15:21
Am I the only one seeing this? I bug reported it ofc. ...

Post Patch U29 .. items

Recent Discussions - Fri, 12/18/2015 - 15:20
Just looted this item from a chest in heroic...

Suggestion: Allow AH to search effects on items.

Recent Discussions - Fri, 12/18/2015 - 15:19
I really hope this gets implemented. It's going to be a...

I know I am Not on anything but.....

Recent Discussions - Fri, 12/18/2015 - 13:54
Seen this happen before, in Bargain of Blood. I killed the...

New loot system 'post your best thing' thread

Recent Discussions - Fri, 12/18/2015 - 13:52
+2 vorpal club of feeding, red slot: ML5 available on...

Is Cannith Crafting already broken?

Recent Discussions - Fri, 12/18/2015 - 13:47
---Quote (Originally by Powerhungry)--- I would wait to...

The new random loot is insane

Recent Discussions - Fri, 12/18/2015 - 12:24
---Quote (Originally by geoffhanna)--- I feel like I have...

Subtle sound ML15 is grossly overpowered

Recent Discussions - Fri, 12/18/2015 - 12:23
Pulled this one in-game today Image:...

I'm Tired of Rude People

Recent Discussions - Fri, 12/18/2015 - 12:19
New to the internet? Rude is kind of it's thing.

Random crashing after update

Recent Discussions - Fri, 12/18/2015 - 12:14
I've had that problem, but it's not just after the update....

Sales from last night.

Recent Discussions - Fri, 12/18/2015 - 12:10
Since I couldn't log in to get the inventory space last...

Dwarf TWF Barb?

Recent Discussions - Fri, 12/18/2015 - 12:09
Hi all, me again, asking questions all over the place. ;)...

Lore Suffix

Dev Posts - Fri, 12/18/2015 - 11:46
---Quote (Originally by Knobull)--- The "Lore" suffix is now +N to hit, not +X% critical chance? Is this correct? Does it even make sense? ---End Quote--- This sounds likely incorrect. If someone has screenshots of items where something like this is shown, it would help with our investigations.

Subtle sound ML15 is grossly overpowered

Dev Posts - Fri, 12/18/2015 - 11:44
We believe that the UMD statistic is a display error. It is not intended to be that high. (Use Magic Device is intended to be generally lower than other skills.) It is likely both existing and future items will be changed when we address this.

Question from the devs about U29

Dev Posts - Fri, 12/18/2015 - 11:35
---Quote (Originally by Sephenis)--- Now +10 to the max caster level instead of no max lvl, which means from 3 useful spells, you have reduced it to 1, and we have to pay for it with a feat. And you've changed the necrotic ray to death aura, so the new necromancer feat is totally useless. May I ask why? ---End Quote--- Necrotic Ray doesn't have a max caster level, so you would not be thanking us for giving you more max caster levels for Necrotic Ray. I don't understanding why it's only beneficial for 1 spell instead of 3 when it's +10 caster levels to all three. The comment doesn't make sense to me. (If this is about one particular feat you have an issue with instead of all of them, perhaps I've missed the reference.) Lamannia has some more detail about reasons, but unlimited anything is often bad for a game's design. In this case, unlimited would make every other bonus to maximum caster level useless for those spells. It was not our intent to go about proxy-nerfing existing enhancements, destinies, etc., nor to make future items/enhancements/destinies pointless for those iconic spells. For instance, if we make an item that gives +X max caster levels to all fire spells, it's pretty lousy to feel like it's not as good for you because you have a feat that overlaps with it. By using a hard number, we can those benefits stack together instead of simply overwhelming each other.

U29...Can't log in

Recent Discussions - Fri, 12/18/2015 - 10:58
What folder is it installed under on your machine? This...

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